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Hoard of the Dragon Queen - Chapter 1
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<blockquote data-quote="Jimmy Disco T" data-source="post: 6580981" data-attributes="member: 6749529"><p>Although the tavern is beginning to fill with smoke, Renestrae and Miri spot a clear path where the tables and bar stools have been upturned. The mastiff is by the bar, searching for his master, and barking incessantly.</p><p></p><p>----------</p><p></p><p>Paine opens the shattered window on his first floor room and looks outside. His room is perhaps 10 feet or so from the ground, but there are exterior beams and ledges that might provide handholds - if they don't give way from fire damage.</p><p></p><p>[OOC: 1d6 damage from a jump from this height. For some reason I thought a DEX/Acrobatics check would half/negate falling damage but I may be remembering a 3rd ed rule; can't seem to find it in the Basic rules? Alternatively a DC 10 STR (Acrobatics) check if you want to climb down]</p><p></p><p>----------</p><p></p><p>One of the gnomes driving the cart responds to Orcassm. <span style="color: #ffa07a">"A bit shaken from these damned kobolds but we'll survive. Erevan's taken a nasty wound though - and our healer's used up his magic on the townsfolk and Jenna here."</span> he says, gesturing to his female gnome companion.</p><p></p><p>[OOC: The cart currently contains two male elves who you assume to be Erevan and Rolen, a male and female gnome who must be Jenna, and a small group of frightened looking townsfolk. A female elf and human are looking in through a window of the burning <em>Teeth and Mead</em> inn.]</p></blockquote><p></p>
[QUOTE="Jimmy Disco T, post: 6580981, member: 6749529"] Although the tavern is beginning to fill with smoke, Renestrae and Miri spot a clear path where the tables and bar stools have been upturned. The mastiff is by the bar, searching for his master, and barking incessantly. ---------- Paine opens the shattered window on his first floor room and looks outside. His room is perhaps 10 feet or so from the ground, but there are exterior beams and ledges that might provide handholds - if they don't give way from fire damage. [OOC: 1d6 damage from a jump from this height. For some reason I thought a DEX/Acrobatics check would half/negate falling damage but I may be remembering a 3rd ed rule; can't seem to find it in the Basic rules? Alternatively a DC 10 STR (Acrobatics) check if you want to climb down] ---------- One of the gnomes driving the cart responds to Orcassm. [COLOR=#ffa07a]"A bit shaken from these damned kobolds but we'll survive. Erevan's taken a nasty wound though - and our healer's used up his magic on the townsfolk and Jenna here."[/COLOR] he says, gesturing to his female gnome companion. [OOC: The cart currently contains two male elves who you assume to be Erevan and Rolen, a male and female gnome who must be Jenna, and a small group of frightened looking townsfolk. A female elf and human are looking in through a window of the burning [I]Teeth and Mead[/I] inn.] [/QUOTE]
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