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<blockquote data-quote="MerricB" data-source="post: 6721986" data-attributes="member: 3586"><p><strong>Originally posted by konomike:</strong></p><p></p><p>Not an error, per se, and please point me to a more appropriate thread if you're aware of one: Where are characters selling loot?</p><p>After leaving Waterdeep, the characters don't seem to have a convenient place to fence their goods until Parnast. There were some particularly unweildy goods in the intervening chapters. Can any other DMs point out what I've missed or suggest a solution? Thanks.</p><p></p><p><strong>Originally posted by Somarin1:</strong></p><p></p><p>I've looked back and forth, and I can't find -any- information on treasure for Sandesyl Morgia. Really? She's a legendary creature, a vampire that makes for one hell of a boss fight...and she hasn't squirreled a wand or a ring in her coffin? I know that too much treasure can spoil a game, but players like to be rewarded for overcoming a significant threat...</p><p></p><p><strong>Originally posted by Zardnaar:</strong></p><p></p><p>Just got this adventure and even I noticed a few of the issue raised her on this thread like the map of the 1sttown and how rail roady the adventure is. Kind of mifed at the amount of mistakes in this adventure as I expected more from Wolfgang as I have liked his work from Dungeon magazine backin the day. </p><p></p><p><strong>Originally posted by AndrewDru:</strong></p><p></p><p>Hi,</p><p>Has anyone found an assembled errata? Flicking through various threads and posts to find bits and pieces is a bit tedious. I appreciate WotC haven't done it but maybe a forum member has? If not, I guess I need to start working on one for my home game.</p><p> </p><p>Cheers</p><p>Dru</p><p> </p><p></p><p><strong>Originally posted by trystero11:</strong></p><p></p><p>I've posted a compilation of all the issues I know about (and the suggestions offered by Mr Winter) over at RPGGeek:</p><p> </p><p><a href="http://rpggeek.com/filepage/109184/errata-and-clarifications-fan-compiled" target="_blank">http://rpggeek.com/filepage/109184/errata-and-clarifications-fan-compiled</a></p><p> </p><p> </p><p></p><p><strong>Originally posted by Rillithis:</strong></p><p></p><p> </p><p>Mr. Winters, </p><p>Would you be able to explain this now that Rise of Tiamat is out? Why take the treasure all over the Sword Coast if its final destination is less than 500 miles to the northeast of Greenest? I could find no explanation in either book. Was it misdirection?</p><p>Thanks. </p><p></p><p></p><p><strong>Originally posted by sfHeath:</strong></p><p></p><p>Not seeing this on the list, but on p. 9, the Sally Port door can be repaired "with five castings of <em>mending</em> (taking five minutes)." I'm not seeing the rules for this cantrip in any of the free online supplements; does it appear in the PHB? Or is this just a super-familiar cantrip from earlier editions and I should look it up in an earlier rulebook?</p><p></p><p><strong>Originally posted by Lady_Auralla:</strong></p><p></p><p>It is in the PHB.</p></blockquote><p></p>
[QUOTE="MerricB, post: 6721986, member: 3586"] [b]Originally posted by konomike:[/b] Not an error, per se, and please point me to a more appropriate thread if you're aware of one: Where are characters selling loot? After leaving Waterdeep, the characters don't seem to have a convenient place to fence their goods until Parnast. There were some particularly unweildy goods in the intervening chapters. Can any other DMs point out what I've missed or suggest a solution? Thanks. [b]Originally posted by Somarin1:[/b] I've looked back and forth, and I can't find -any- information on treasure for Sandesyl Morgia. Really? She's a legendary creature, a vampire that makes for one hell of a boss fight...and she hasn't squirreled a wand or a ring in her coffin? I know that too much treasure can spoil a game, but players like to be rewarded for overcoming a significant threat... [b]Originally posted by Zardnaar:[/b] Just got this adventure and even I noticed a few of the issue raised her on this thread like the map of the 1sttown and how rail roady the adventure is. Kind of mifed at the amount of mistakes in this adventure as I expected more from Wolfgang as I have liked his work from Dungeon magazine backin the day. [b]Originally posted by AndrewDru:[/b] Hi, Has anyone found an assembled errata? Flicking through various threads and posts to find bits and pieces is a bit tedious. I appreciate WotC haven't done it but maybe a forum member has? If not, I guess I need to start working on one for my home game. Cheers Dru [b]Originally posted by trystero11:[/b] I've posted a compilation of all the issues I know about (and the suggestions offered by Mr Winter) over at RPGGeek: [URL=http://rpggeek.com/filepage/109184/errata-and-clarifications-fan-compiled]http://rpggeek.com/filepage/109184/errata-and-clarifications-fan-compiled[/URL] [b]Originally posted by Rillithis:[/b] Mr. Winters, Would you be able to explain this now that Rise of Tiamat is out? Why take the treasure all over the Sword Coast if its final destination is less than 500 miles to the northeast of Greenest? I could find no explanation in either book. Was it misdirection? Thanks. [b]Originally posted by sfHeath:[/b] Not seeing this on the list, but on p. 9, the Sally Port door can be repaired "with five castings of [i]mending[/i] (taking five minutes)." I'm not seeing the rules for this cantrip in any of the free online supplements; does it appear in the PHB? Or is this just a super-familiar cantrip from earlier editions and I should look it up in an earlier rulebook? [b]Originally posted by Lady_Auralla:[/b] It is in the PHB. [/QUOTE]
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