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Hobby games and the lack of time.
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<blockquote data-quote="Deset Gled" data-source="post: 5255428" data-attributes="member: 7808"><p>On of the huge side effects I feel from lack-of-time syndrome is a lack of ability to expand my gaming experience.</p><p></p><p>For example, I bought Arkham Horror. It looks great. It's a board game that I would love to sit down and play with my wife and a friend or two. I can even (occasionally) block off a 3-4 hour chunk of time to play it. But I have yet to find the time to sit down and learn how to play the darn thing. The rules book is long an complicated, and when I take a break to do some gaming or hang out with friends, I find that the last thing I want to do is break away and spend an hour reading a rule book and figuring out how to play it. So instead, we fall back to Risk or some other game that is simpler or well known. This has also an issue with some video games, such as Monster Hunter Freedom Unite (I gave up after getting through a hour of tutorials without getting to play at all).</p><p></p><p>This is one of the reasons I am interested in Encounters. If it presents the rules in a way that are learn-as-you-go instead of read-this-rulebook, it lowers the barrier to entry that is, sadly, the real thing keeping me from switching to 4e.</p></blockquote><p></p>
[QUOTE="Deset Gled, post: 5255428, member: 7808"] On of the huge side effects I feel from lack-of-time syndrome is a lack of ability to expand my gaming experience. For example, I bought Arkham Horror. It looks great. It's a board game that I would love to sit down and play with my wife and a friend or two. I can even (occasionally) block off a 3-4 hour chunk of time to play it. But I have yet to find the time to sit down and learn how to play the darn thing. The rules book is long an complicated, and when I take a break to do some gaming or hang out with friends, I find that the last thing I want to do is break away and spend an hour reading a rule book and figuring out how to play it. So instead, we fall back to Risk or some other game that is simpler or well known. This has also an issue with some video games, such as Monster Hunter Freedom Unite (I gave up after getting through a hour of tutorials without getting to play at all). This is one of the reasons I am interested in Encounters. If it presents the rules in a way that are learn-as-you-go instead of read-this-rulebook, it lowers the barrier to entry that is, sadly, the real thing keeping me from switching to 4e. [/QUOTE]
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