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General Tabletop Discussion
*TTRPGs General
Hobby games and the lack of time.
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<blockquote data-quote="Ulrick" data-source="post: 5255814" data-attributes="member: 775"><p>I run a 3.5e campaign twice a month on Sunday afternoons/early evenings. It seems like the best time to run a game for everybody. The game wraps up sometime between 7-8pm giving people time to go home and relax before the week starts again.</p><p></p><p>Basically, my friend and mysefl have gotten older, we've valued having a set-schedule. Weekly games are out of the question, monthly games are too far apart. Every other week seems to work best. I</p><p></p><p>Years ago, I read <strong>"The Auld Alliance" in Dragon 216.</strong> Its chalk full of information to keep a gaming group going. But underlying it all is commitment. Its a damn good article, and I recommend every gamer read if they can find it. </p><p></p><p>I feel I'm actually more committed to gaming now, but I do not get to game as often. I treasure the experience more.</p></blockquote><p></p>
[QUOTE="Ulrick, post: 5255814, member: 775"] I run a 3.5e campaign twice a month on Sunday afternoons/early evenings. It seems like the best time to run a game for everybody. The game wraps up sometime between 7-8pm giving people time to go home and relax before the week starts again. Basically, my friend and mysefl have gotten older, we've valued having a set-schedule. Weekly games are out of the question, monthly games are too far apart. Every other week seems to work best. I Years ago, I read [B]"The Auld Alliance" in Dragon 216.[/B] Its chalk full of information to keep a gaming group going. But underlying it all is commitment. Its a damn good article, and I recommend every gamer read if they can find it. I feel I'm actually more committed to gaming now, but I do not get to game as often. I treasure the experience more. [/QUOTE]
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Hobby games and the lack of time.
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