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*TTRPGs General
Hobby Games Down 3% But RPGs Up 18%
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<blockquote data-quote="GreyLord" data-source="post: 7778409" data-attributes="member: 4348"><p>Well, it matches the numbers I posted earlier (though it's on the lower end of 65-75) independent of what their research showed. It should not be that much of a surprise to anyone.</p><p></p><p>That's still pretty decent growth and all indications are that it will continue to grow. Surprised at some of the numbers in other categories and the drop in at least one of them.</p><p></p><p>Depending on what numbers you use, that is either less than $1.50 per player (40 million player figure), less than $5 per player (15 million player figure), or more if you guestimate less players. This could indicate that better leverage of the brand could be utilized (less than $1.50 per player means that not a ton of accessories are being bought) which means with better marketing and usage of the brand there is a HUGE potential for exponential growth. OR, with a lower number it could indicate that it's about even where each group is probably buying around one or two of the accessories per year ($5 per player) most likely. OR, if there are less players than that it could speak of an enthusiastic customer base that has many of the players buying at least one accessory per year plus a growth in regards to how many are buying rulebooks and additional rulebooks. This also could be leveraged in growth to spark even greater sales as well.</p><p></p><p>Either way, it shows strength in the D&D sections of WotC, though it shows some concern in regards to collectible games. Hobby board games seems to also be growing and with strong growth could indicate a good area of continued expansion could also be in that area of board games.</p><p></p><p>Just some thoughts on the table posted.</p></blockquote><p></p>
[QUOTE="GreyLord, post: 7778409, member: 4348"] Well, it matches the numbers I posted earlier (though it's on the lower end of 65-75) independent of what their research showed. It should not be that much of a surprise to anyone. That's still pretty decent growth and all indications are that it will continue to grow. Surprised at some of the numbers in other categories and the drop in at least one of them. Depending on what numbers you use, that is either less than $1.50 per player (40 million player figure), less than $5 per player (15 million player figure), or more if you guestimate less players. This could indicate that better leverage of the brand could be utilized (less than $1.50 per player means that not a ton of accessories are being bought) which means with better marketing and usage of the brand there is a HUGE potential for exponential growth. OR, with a lower number it could indicate that it's about even where each group is probably buying around one or two of the accessories per year ($5 per player) most likely. OR, if there are less players than that it could speak of an enthusiastic customer base that has many of the players buying at least one accessory per year plus a growth in regards to how many are buying rulebooks and additional rulebooks. This also could be leveraged in growth to spark even greater sales as well. Either way, it shows strength in the D&D sections of WotC, though it shows some concern in regards to collectible games. Hobby board games seems to also be growing and with strong growth could indicate a good area of continued expansion could also be in that area of board games. Just some thoughts on the table posted. [/QUOTE]
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