Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hold Person vs Boots of Flying
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Belbarrus" data-source="post: 940382" data-attributes="member: 10962"><p>To summarize the debate so far and my (and others, but speaking for myself) side of it:</p><p></p><p>Those against, moving with a Fly when Held: the spell immoblizes the target with a magical compulsion for the target to not voluntarily move.</p><p></p><p>Those for, moving with a Fly spell while held: The Hold person spell states that "mental actions" can still be performed. Moving with the Fly spell is a mental action and therefore you can still move while under the influence of this spell.</p><p></p><p>So the whole debate comes down to this: Is moving with the Fly spell a physical movement or only a mental action?</p><p></p><p>There are several spells or actions specifically state "mental" control:</p><p>Levitate spell: "You can mentally direct the recipient..."</p><p>Evil Clerics commanding undead: "...undead creature is under the mental control of the evil cleric."</p><p>Status spell: ...allows him to mentally monitor..."</p><p></p><p>Fly spell does not state that moving with it is a "mental action". For example, the description does not say, "The recipient can mentally direct the path of his flight."</p><p></p><p>The rulebook also does not have any entry detailing what a "mental action" is or what sort of limitation is imposed on an action that "requires as much concentration as walking". The closest thing that I could find is "Concentrating to Maintain a spell." (p. 125 pf PHB). But this indicates that Concentrating to maintain a spell is a standard action and anything that could stop you from casting a spell also stops you from concentrating on one.</p><p></p><p>Frankly I think this is a matter of having to prove that moving with a Fly spell is a mental action, as opposed to being a "move" action. If you were at Point A (in 3 dimensional space, lets say) and you moved to Point B, then you "moved" and the Hold spell prevents you from doing this voluntarily. Whether you got there because you walked, climbed, swam or flew is irrevalant. Getting there by other means is acceptable. You can cast a silent, still teleport as a mental action, because the spell is not preventing you from casting a mental spell (For example, the action you are taking is a spell casting action, not a move action). If the *end result* of the spell relocates you, you still have not moved yourself on your own accord (for example, Hold does not stop someone else teleporting you either). If someone carried you this is fine, because you are not moving on your own accord. If you fell (because you could not flap wings for example), this is fine because you are not moving voluntarily. You can levitate (because the spell specifically states that you can control the levitation as a mental action).</p><p></p><p>As I said before, moving with a Fly spell being a "mental action" is interpretation. There is no rule (unless someone can point out the page and which rulebook) that confirms this. Moving with a Fly spell is still considered "moving".</p><p></p><p>Also, the idea that the "enchanment Compulsion"spell alters the targets thinking has been frequently critized. Meanwhile the defense is usually, "the spell stops the brain sending messages to the body". But the rules do NOT state that anywhere, not even remotely.</p><p></p><p>I think it comes down to a house rules thing. Those that say that Fly-ing is moving and therefore prohibited when held and those that state that you are not moving with a Fly spell you are "mentally" controlling the effects of a spell which, indirectly, cause you to move about.</p></blockquote><p></p>
[QUOTE="Belbarrus, post: 940382, member: 10962"] To summarize the debate so far and my (and others, but speaking for myself) side of it: Those against, moving with a Fly when Held: the spell immoblizes the target with a magical compulsion for the target to not voluntarily move. Those for, moving with a Fly spell while held: The Hold person spell states that "mental actions" can still be performed. Moving with the Fly spell is a mental action and therefore you can still move while under the influence of this spell. So the whole debate comes down to this: Is moving with the Fly spell a physical movement or only a mental action? There are several spells or actions specifically state "mental" control: Levitate spell: "You can mentally direct the recipient..." Evil Clerics commanding undead: "...undead creature is under the mental control of the evil cleric." Status spell: ...allows him to mentally monitor..." Fly spell does not state that moving with it is a "mental action". For example, the description does not say, "The recipient can mentally direct the path of his flight." The rulebook also does not have any entry detailing what a "mental action" is or what sort of limitation is imposed on an action that "requires as much concentration as walking". The closest thing that I could find is "Concentrating to Maintain a spell." (p. 125 pf PHB). But this indicates that Concentrating to maintain a spell is a standard action and anything that could stop you from casting a spell also stops you from concentrating on one. Frankly I think this is a matter of having to prove that moving with a Fly spell is a mental action, as opposed to being a "move" action. If you were at Point A (in 3 dimensional space, lets say) and you moved to Point B, then you "moved" and the Hold spell prevents you from doing this voluntarily. Whether you got there because you walked, climbed, swam or flew is irrevalant. Getting there by other means is acceptable. You can cast a silent, still teleport as a mental action, because the spell is not preventing you from casting a mental spell (For example, the action you are taking is a spell casting action, not a move action). If the *end result* of the spell relocates you, you still have not moved yourself on your own accord (for example, Hold does not stop someone else teleporting you either). If someone carried you this is fine, because you are not moving on your own accord. If you fell (because you could not flap wings for example), this is fine because you are not moving voluntarily. You can levitate (because the spell specifically states that you can control the levitation as a mental action). As I said before, moving with a Fly spell being a "mental action" is interpretation. There is no rule (unless someone can point out the page and which rulebook) that confirms this. Moving with a Fly spell is still considered "moving". Also, the idea that the "enchanment Compulsion"spell alters the targets thinking has been frequently critized. Meanwhile the defense is usually, "the spell stops the brain sending messages to the body". But the rules do NOT state that anywhere, not even remotely. I think it comes down to a house rules thing. Those that say that Fly-ing is moving and therefore prohibited when held and those that state that you are not moving with a Fly spell you are "mentally" controlling the effects of a spell which, indirectly, cause you to move about. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hold Person vs Boots of Flying
Top