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Hold vs. Spelllika ability
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<blockquote data-quote="Jhyrryl" data-source="post: 1144807" data-attributes="member: 6406"><p>Nice bait attempt. I'll humor you.</p><p> </p><p>Carrying 25 pounds of folded up clothes in a pack weighs you down. Wearing 25 pounds worth of stiff clothing restricts your movements in addition to weighing you down.</p><p>Yes, you <em>fly</em> more slowly while wearing medium armor than while wearing light; this is explained very well in the spell's description.</p><p>I already covered this question in my previous post, while responding to Darklone. To summarize, paralyzation disrupts your mind's ability to communicate with your body, it does not disrupt your mind's ability to manipulate magical energies.</p><p> </p><p>Now why, you are sure to ask, would wearing armor hinder magical flight if that flight didn't require bodily motion? The answer to which is because D&D is a game seeking simplified, abstract rules that facilitate ease-of-play more than it's a physics simulation. D&D has a single set of rules for dealing with flight (rules that I think are already overly complex), because it's easier than having seperate rules for magical flight versus mechanical flight versus hybrid mechamagical flight. The only allowed distinction is whether such flight is wing-powered or not.</p><p> </p><p>Maybe that's not what you want, but don't argue that the rules are other than what they claim to be, based on speculation about hidden reasons behind why the rules were written they way they were.</p></blockquote><p></p>
[QUOTE="Jhyrryl, post: 1144807, member: 6406"] Nice bait attempt. I'll humor you. Carrying 25 pounds of folded up clothes in a pack weighs you down. Wearing 25 pounds worth of stiff clothing restricts your movements in addition to weighing you down. Yes, you [i]fly[/i] more slowly while wearing medium armor than while wearing light; this is explained very well in the spell's description. I already covered this question in my previous post, while responding to Darklone. To summarize, paralyzation disrupts your mind's ability to communicate with your body, it does not disrupt your mind's ability to manipulate magical energies. Now why, you are sure to ask, would wearing armor hinder magical flight if that flight didn't require bodily motion? The answer to which is because D&D is a game seeking simplified, abstract rules that facilitate ease-of-play more than it's a physics simulation. D&D has a single set of rules for dealing with flight (rules that I think are already overly complex), because it's easier than having seperate rules for magical flight versus mechanical flight versus hybrid mechamagical flight. The only allowed distinction is whether such flight is wing-powered or not. Maybe that's not what you want, but don't argue that the rules are other than what they claim to be, based on speculation about hidden reasons behind why the rules were written they way they were. [/QUOTE]
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