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Holler (SWADE) Post-Mortem
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<blockquote data-quote="grimmgoose" data-source="post: 9198758" data-attributes="member: 7042183"><p>Dang, that's really sad to hear. SWADE is probably my favorite system (though I'll be the first to admit that its combat engine isn't necessarily "fast" - but I do think it's furious and fun).</p><p></p><p>The game really hinges on the Raise system and the Bennies. It sounds like though, you just didn't have player buy-in. If they aren't bought-in, you won't get anywhere. </p><p></p><p>If you were to try it again, I would recommend you advertise the subsystems - my absolute favorite part of the system (the Dramatic Task system in particular). </p><p></p><p>In every system we play (including 5E), there's basically a comment something along the lines of, "I wish we could've done that as a Dramatic Task'.</p></blockquote><p></p>
[QUOTE="grimmgoose, post: 9198758, member: 7042183"] Dang, that's really sad to hear. SWADE is probably my favorite system (though I'll be the first to admit that its combat engine isn't necessarily "fast" - but I do think it's furious and fun). The game really hinges on the Raise system and the Bennies. It sounds like though, you just didn't have player buy-in. If they aren't bought-in, you won't get anywhere. If you were to try it again, I would recommend you advertise the subsystems - my absolute favorite part of the system (the Dramatic Task system in particular). In every system we play (including 5E), there's basically a comment something along the lines of, "I wish we could've done that as a Dramatic Task'. [/QUOTE]
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Holler (SWADE) Post-Mortem
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