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[Hollow Earth Expedition] The Disappearance of the Maria Solace- Thursday, 8p-12a.
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 3678461" data-attributes="member: 2810"><p>Resolution in HEX is based on 'successes'. Roll a die, any die (or flip a coin, whatever) and odds you fail, even you succeed. So if you've got 5 dice to attack and need 3 successes to hit, you roll and count up the number of evens. No big deal.</p><p></p><p>But, if you've got 10 or 15 dice, it gets to be a pain. So they made dice for the system. They are 8 sided dice, 2 white, 2 red, 2 blue. The white's have four faces with a '1' and four faces with a '0'. The red dice have faces with '0','1', and '2' (I forget the exact distribution). Blue dice have '0'-'3'. So, if you have to roll ten dice, you can roll 10d6 and count the evens, or roll 2 blue + 2 red and add the results. Supposedly the way they've distributed the numbers, it's mathematically sound.</p><p></p><p>I got a set as swag at the demo I went to last month.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 3678461, member: 2810"] Resolution in HEX is based on 'successes'. Roll a die, any die (or flip a coin, whatever) and odds you fail, even you succeed. So if you've got 5 dice to attack and need 3 successes to hit, you roll and count up the number of evens. No big deal. But, if you've got 10 or 15 dice, it gets to be a pain. So they made dice for the system. They are 8 sided dice, 2 white, 2 red, 2 blue. The white's have four faces with a '1' and four faces with a '0'. The red dice have faces with '0','1', and '2' (I forget the exact distribution). Blue dice have '0'-'3'. So, if you have to roll ten dice, you can roll 10d6 and count the evens, or roll 2 blue + 2 red and add the results. Supposedly the way they've distributed the numbers, it's mathematically sound. I got a set as swag at the demo I went to last month. [/QUOTE]
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[Hollow Earth Expedition] The Disappearance of the Maria Solace- Thursday, 8p-12a.
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