Thanks. There was also a PDF version of their Free RPG demo mod available so will check it out. At first glance though I'm not to keen on their system, but that could be from it being something completely different than normal. A down side already standing out is their push of special dice and poker chips to play the game. That's one of the turn offs to 4e I'm not liking, all the extra stuff to keep track of whether you use tokens or just write it down.
Reading the Demo the system is pretty stream lined except for all the dice rolls. You roll of pool of dice and count successes, which is getting an even on the die. Doesn't seem like much but in combat you also do defensive rolls against attacks which probably could have been cut out.
The dice I mentioned now make sense in saving time. What they've done is categorized three types of d8 so that they represent one die roll up to three with the numbers on the die being 0 - 3, representing the number of successes you got. Since you're normally rolling for evens it works to simplify and can see how it works now. The poker chips keep track of your "Style Points" which are like action points, but you can burn as many as you want at any given time.
Will read some more of the module and see how it looks. So far it isn't too bad for a pulp game outside of the unnecessary dice rolling I mentioned.
Edit: I've decided to go ahead and purchase the game. I'll house rule it to fix the issues I have immediately noticed.