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<blockquote data-quote="Kaodi" data-source="post: 5553158" data-attributes="member: 1231"><p>In the idea for a campaign using hollow worlds, it is actually explicitly magic, though this would not necessarily be known to the players at the beginning.</p><p></p><p>My idea was that an ancient dwarven civilization had crippling agoraphobia brought on by the realization of the vastness of the sky and space. So they began to research powerful magics that would allow them to create their own worlds that would be more suited to their fears. Their solution was to create an indefinitely large series of hollow worlds in which they could live in. Of course, not everyone in these worlds remembers all of this: in some worlds maybe they ended up living underground again, and in others they live out in the open like other races, and each world is populated differently depending on size and luck (these worlds range from very large to very small). All of them are connected by portals, though some special worlds may have multiple layers that can be traversed through other means. </p><p></p><p>I was thinking that I could start a campaign with a world that had dwarves (who lived underground), humans, half-elves (just called elves by the people of this world), halflings and warforged (who might be hidden from the other races at the beginning, and were originally constructed by dwarves to be their servants). The first one would be fairly substantial in size, but not bigger than one of our continents at most.</p></blockquote><p></p>
[QUOTE="Kaodi, post: 5553158, member: 1231"] In the idea for a campaign using hollow worlds, it is actually explicitly magic, though this would not necessarily be known to the players at the beginning. My idea was that an ancient dwarven civilization had crippling agoraphobia brought on by the realization of the vastness of the sky and space. So they began to research powerful magics that would allow them to create their own worlds that would be more suited to their fears. Their solution was to create an indefinitely large series of hollow worlds in which they could live in. Of course, not everyone in these worlds remembers all of this: in some worlds maybe they ended up living underground again, and in others they live out in the open like other races, and each world is populated differently depending on size and luck (these worlds range from very large to very small). All of them are connected by portals, though some special worlds may have multiple layers that can be traversed through other means. I was thinking that I could start a campaign with a world that had dwarves (who lived underground), humans, half-elves (just called elves by the people of this world), halflings and warforged (who might be hidden from the other races at the beginning, and were originally constructed by dwarves to be their servants). The first one would be fairly substantial in size, but not bigger than one of our continents at most. [/QUOTE]
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