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Hollow's Last Hope [IC]
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<blockquote data-quote="YeOldeAlbatross" data-source="post: 3640022" data-attributes="member: 52884"><p>Laurel interjects with an unbidden response to Jared's question. <span style="color: DarkOrange">"If I may offer some advice, I know a man named Milon Rhoddam...he's the most experienced woodsman in the Lumber Consortium that I know of. He usually works out of the eastern Consortium lumber camp. He might be able to help you find the locations you need to find. Now, if you're serious about helping, be off with you. I've got sick people lined up outside."</span></p><p></p><p><span style="font-size: 9px"><strong>OOC: Jebbo's Bardic Knowledge won't really help here, because Falcon's Hollow is kind of a backwater place, and its local tales haven't exactly circulated far and wide. However, relevant knowledge skills to the situation at hand are Geography, Nature, and Local. Mmm, of the group the only one with any of these is Cyryn with Knowledge: Local. Let's toss some dice and see how he does...</strong></span></p><p></p><p>[sblock=Knowledge Local Checks, Cyryn]</p><p>Roll #1 17+3=20; Roll #2 18+3=21. WOW, both successful! Okay, in his time slumming about town between boring guard jobs, Cyryn tends to find himself hanging around in The Sitting Duck and Jak'a'Napes, listening to the idle chatter of the locals. As it turns out, some of that chatter is not so idle, because he's heard people talk about both the ruined dwarven monastery north of Darkmoon Vale, and the clearing where the hut of Ulizmila the witch is supposed to be. He's pretty confident he could lead the party to both of those locations without too much trouble. He hasn't heard anything about the oldest tree in the forest, however, so the group will probably need the aid of someone who knows the forest well to find that.[/sblock]</p><p><span style="font-size: 9px"><strong>OOC: Ah, very nice! Now we just need Azgulor to return from his trip so he can reveal what Cyryn knows! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></strong></span></p></blockquote><p></p>
[QUOTE="YeOldeAlbatross, post: 3640022, member: 52884"] Laurel interjects with an unbidden response to Jared's question. [COLOR=DarkOrange]"If I may offer some advice, I know a man named Milon Rhoddam...he's the most experienced woodsman in the Lumber Consortium that I know of. He usually works out of the eastern Consortium lumber camp. He might be able to help you find the locations you need to find. Now, if you're serious about helping, be off with you. I've got sick people lined up outside."[/COLOR] [SIZE=1][B]OOC: Jebbo's Bardic Knowledge won't really help here, because Falcon's Hollow is kind of a backwater place, and its local tales haven't exactly circulated far and wide. However, relevant knowledge skills to the situation at hand are Geography, Nature, and Local. Mmm, of the group the only one with any of these is Cyryn with Knowledge: Local. Let's toss some dice and see how he does...[/B][/SIZE] [sblock=Knowledge Local Checks, Cyryn] Roll #1 17+3=20; Roll #2 18+3=21. WOW, both successful! Okay, in his time slumming about town between boring guard jobs, Cyryn tends to find himself hanging around in The Sitting Duck and Jak'a'Napes, listening to the idle chatter of the locals. As it turns out, some of that chatter is not so idle, because he's heard people talk about both the ruined dwarven monastery north of Darkmoon Vale, and the clearing where the hut of Ulizmila the witch is supposed to be. He's pretty confident he could lead the party to both of those locations without too much trouble. He hasn't heard anything about the oldest tree in the forest, however, so the group will probably need the aid of someone who knows the forest well to find that.[/sblock] [SIZE=1][B]OOC: Ah, very nice! Now we just need Azgulor to return from his trip so he can reveal what Cyryn knows! :)[/B][/SIZE] [/QUOTE]
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