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NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
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Hollow's Last Hope [IC]
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<blockquote data-quote="YeOldeAlbatross" data-source="post: 3697040" data-attributes="member: 52884"><p>With Hakkara's words of reminder about the plague in town weighing heavily on everyone's minds (not to mention the lack of anyone in the group with skill at tracking), the decision is made to press on in an effort to gather the ingredients for Laurel's brew as quickly as possible. Jebbo happily gathers up his new pet, Foolsbait, while Jared says a prayer to Sarenrae that heals up the ugly scratch dealt to the priest by the nasty crow <span style="font-size: 9px"><strong>(Cure Minor Wounds, Jared back up to 9/9 hp).</strong></span> At this point, everyone gathers 'round and discusses the best course to take. Based on Milon Rhodam's map, it seems best to skirt the edge of the lake, then proceed in a generally northwest direction to make for the largest tree of the vale. As it is now past midday, lunch seems in good order. It's only then that the party realizes Hakkara's pony is nowhere to be seen. A search is called, and only after several minutes of retracing steps, is the beast of burden found, contentedly munching on some grass in a small clearing back within the woods.</p><p></p><p>After a hasty lunch, the hobgoblin hunter's armaments are strapped to the pony, then the group sets out once more, eager to make up for lost time. The trip around the lake is quite pleasant, as the warm sunlight glitters prettily upon the water's surface, and a cooling breeze offers sweet relief from the afternoon heat. After proceeding in this manner for an hour, the time comes to leave the grassy sloping lakeshore behind, and the group plunges back into the darkwood forest. </p><p></p><p>The going is not nearly so pleasant in this part of the woods. The pleasant breeze falls still now, leaving the group feeling stifled and hot. The ground, too, is uneven and littered with large branches and twisting roots. The pace slows considerably now, as the pony stumbles several times over the forest floor debris. As the afternoon wears on, the mood grows more sullen and weary.</p><p></p><p>Then, Cyryn takes notice of something on the ground as the party passes by...a set of deep, goat-like tracks which crosses a patch of bare earth just a few feet from where the party currently walks.</p></blockquote><p></p>
[QUOTE="YeOldeAlbatross, post: 3697040, member: 52884"] With Hakkara's words of reminder about the plague in town weighing heavily on everyone's minds (not to mention the lack of anyone in the group with skill at tracking), the decision is made to press on in an effort to gather the ingredients for Laurel's brew as quickly as possible. Jebbo happily gathers up his new pet, Foolsbait, while Jared says a prayer to Sarenrae that heals up the ugly scratch dealt to the priest by the nasty crow [size=1][b](Cure Minor Wounds, Jared back up to 9/9 hp).[/b][/size][b][/b] At this point, everyone gathers 'round and discusses the best course to take. Based on Milon Rhodam's map, it seems best to skirt the edge of the lake, then proceed in a generally northwest direction to make for the largest tree of the vale. As it is now past midday, lunch seems in good order. It's only then that the party realizes Hakkara's pony is nowhere to be seen. A search is called, and only after several minutes of retracing steps, is the beast of burden found, contentedly munching on some grass in a small clearing back within the woods. After a hasty lunch, the hobgoblin hunter's armaments are strapped to the pony, then the group sets out once more, eager to make up for lost time. The trip around the lake is quite pleasant, as the warm sunlight glitters prettily upon the water's surface, and a cooling breeze offers sweet relief from the afternoon heat. After proceeding in this manner for an hour, the time comes to leave the grassy sloping lakeshore behind, and the group plunges back into the darkwood forest. The going is not nearly so pleasant in this part of the woods. The pleasant breeze falls still now, leaving the group feeling stifled and hot. The ground, too, is uneven and littered with large branches and twisting roots. The pace slows considerably now, as the pony stumbles several times over the forest floor debris. As the afternoon wears on, the mood grows more sullen and weary. Then, Cyryn takes notice of something on the ground as the party passes by...a set of deep, goat-like tracks which crosses a patch of bare earth just a few feet from where the party currently walks. [/QUOTE]
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