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<blockquote data-quote="James McMurray" data-source="post: 1324111" data-attributes="member: 743"><p>My party has yet to face laa wights (although they will eventually, since they freed seven of them from a devil's tome of contracts in the prior campaign). Those lava wights formed a new constellation as they looked down on the world to plan their conquest.</p><p></p><p>I plan to allow both Miracle and Wish to replace the lost hit points, with a 5,000xp cost attached of course.</p><p></p><p>The freeing of the lava wights from the tome was quite an interesting encounter (one of the funnest we've ever ran). The Devil Attorney (son of Asmodeus and the ultimate lawyer) was a blast to run as a GM.</p><p></p><p>I'm saying all that just to say "go read my story hour." The second one in my sig (that ended in a TPK) is the one with the lawyer.</p></blockquote><p></p>
[QUOTE="James McMurray, post: 1324111, member: 743"] My party has yet to face laa wights (although they will eventually, since they freed seven of them from a devil's tome of contracts in the prior campaign). Those lava wights formed a new constellation as they looked down on the world to plan their conquest. I plan to allow both Miracle and Wish to replace the lost hit points, with a 5,000xp cost attached of course. The freeing of the lava wights from the tome was quite an interesting encounter (one of the funnest we've ever ran). The Devil Attorney (son of Asmodeus and the ultimate lawyer) was a blast to run as a GM. I'm saying all that just to say "go read my story hour." The second one in my sig (that ended in a TPK) is the one with the lawyer. [/QUOTE]
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