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Holy cow my party has 3 strikers in it
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<blockquote data-quote="Blackbrrd" data-source="post: 4801901" data-attributes="member: 63962"><p>I think you might be right about an all-striker party being better than a mixed party. I am not sure though.</p><p></p><p>My current party has a Dwarven Battlevigor Fighter and he can soak a LOT of damage.</p><p></p><p>Your criticism of the controllers isn't quite up to date btw. The Invoker can always hit 2+ targets if there are 2+ enemies. He is partially broken due to this, and regularily does more damage than the strikers. (I have a party with 3 strikers, 1 defender, 1 leader, 1 controller).</p><p></p><p>I do agree fully that you only need one each of the defender/leader/controller though. The rest of the party should be strikers.</p><p></p><p>The problem I have in my party is that we have a player with a Barbarian, and he hasn't rolled less than three 20's per session for the lasts 5 sessions. A barbarian that crits goes on a rampage, and then downs something and get another attack and... yeah he does stupendous damage. </p><p></p><p>(And yeah, he has a high-crit weapon and he is a half-orc so he usually adds the extra [W] damage when he crits, so his "regular" charge does 1d12+1d6+6 damage, but when he crits its 2d12+1d6+6+1d6 = 36+1d6 damage.)</p><p></p><p>Last session he critted on his daily (I had slowed him to uselessness for 2 rounds, so I guess it was payback time.) He did something like 70 damage in one hit. Then he got a free attack, used an action point and my elite with 180+ hp went from unhurt to bloodied.</p><p></p><p>The barbarian btw, must be the most fun class to play in the game. If you crit, kill something or get bloodied something fun happens. And you always zip around the battlefield charging as some manic. It is the best incarnation of the barbarian I have seen since I started playing AD&D a long time ago.</p><p></p><p><strong>A last comment:</strong></p><p><strong></strong>I haven't had a single problem with combat dragging on in my game. Combat usually lasts for 4-5 rounds if I am not being really nasty (level 4+ encounters), which is 2+ rounds more than in 3.5. At the same time each round goes really quickly and the fights goes back and forth a bit before the PC's win.</p><p></p><p>Oh, I threw a nasty encounter at them, that gave them pause:</p><p>2x Ghouls</p><p>4x Corruption corpses.</p><p></p><p>The ghouls stopped the barbarian while the corruption corpses kept the ranger from doing anything fun, because he was weakened all the time. After they killed the ghouls the rest of the encounter was easy. (they were level 4)</p></blockquote><p></p>
[QUOTE="Blackbrrd, post: 4801901, member: 63962"] I think you might be right about an all-striker party being better than a mixed party. I am not sure though. My current party has a Dwarven Battlevigor Fighter and he can soak a LOT of damage. Your criticism of the controllers isn't quite up to date btw. The Invoker can always hit 2+ targets if there are 2+ enemies. He is partially broken due to this, and regularily does more damage than the strikers. (I have a party with 3 strikers, 1 defender, 1 leader, 1 controller). I do agree fully that you only need one each of the defender/leader/controller though. The rest of the party should be strikers. The problem I have in my party is that we have a player with a Barbarian, and he hasn't rolled less than three 20's per session for the lasts 5 sessions. A barbarian that crits goes on a rampage, and then downs something and get another attack and... yeah he does stupendous damage. (And yeah, he has a high-crit weapon and he is a half-orc so he usually adds the extra [W] damage when he crits, so his "regular" charge does 1d12+1d6+6 damage, but when he crits its 2d12+1d6+6+1d6 = 36+1d6 damage.) Last session he critted on his daily (I had slowed him to uselessness for 2 rounds, so I guess it was payback time.) He did something like 70 damage in one hit. Then he got a free attack, used an action point and my elite with 180+ hp went from unhurt to bloodied. The barbarian btw, must be the most fun class to play in the game. If you crit, kill something or get bloodied something fun happens. And you always zip around the battlefield charging as some manic. It is the best incarnation of the barbarian I have seen since I started playing AD&D a long time ago. [B]A last comment: [/B]I haven't had a single problem with combat dragging on in my game. Combat usually lasts for 4-5 rounds if I am not being really nasty (level 4+ encounters), which is 2+ rounds more than in 3.5. At the same time each round goes really quickly and the fights goes back and forth a bit before the PC's win. Oh, I threw a nasty encounter at them, that gave them pause: 2x Ghouls 4x Corruption corpses. The ghouls stopped the barbarian while the corruption corpses kept the ranger from doing anything fun, because he was weakened all the time. After they killed the ghouls the rest of the encounter was easy. (they were level 4) [/QUOTE]
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Holy cow my party has 3 strikers in it
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