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General Tabletop Discussion
*Pathfinder & Starfinder
Holy cow my party has 3 strikers in it
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<blockquote data-quote="Sadrik" data-source="post: 4811780" data-attributes="member: 14506"><p>I have seen no evidence to prove that having an all striker party is better than anything else. Wishful thinking and "that's how its supposed/ought to be" lines of argument are flying in contrary to any sort of evidence that the striker party is doing. So lets run down the facts for you. </p><p>I think that you will agree that strikers do more damage in general.</p><p>I think you will agree that strikers have access to AoE powers.</p><p>I think you will agree that strikers have access to debuffing powers.</p><p>Strikers handle, solos, elites and soldiers the best.</p><p></p><p>In character design, strikers are always best as your base class, then you can multi-class, take races such as dragonborn (with minion killing breath), and magic items (of course). You can actually cover healing through these methods too. The bonus damage class features are simply too good and they help you get through tough encounters better. </p><p></p><p></p><p>This is where you are having a disconnect: a group of strikers is going to have more difficulty dealing with the odd ball encounter: say 30 minions + boss. I think that the strike team, can cover that easily with some well thought out characters. Not to mention if the strikers can get behind the initial lines and kill the boss and have the minions run away. It is so clear to me that strikers are better in every way. Additionally the strikers are the ones who are supposed to take out the artillery in the back, at least from what they have written.</p><p></p><p> </p><p>Nostalgia and ignoring facts staring right at you is one way to approach this. I choose not to ignore that the game plays favoritism to one role. You can like you say: "We're just pointing out that there's a lot more to the game than you are seeing/representing/looking at/however you want to say it."</p><p> </p><p></p><p>Absolutely you can have a party full of wizards and the DM can lower the level of encounters so he doesn't have TPK on every level appropriate encounter. The game can still be fun. But that is not what we are talking about. The most efficient party is an all striker group, or like I said previously all striker + 1 leader.</p></blockquote><p></p>
[QUOTE="Sadrik, post: 4811780, member: 14506"] I have seen no evidence to prove that having an all striker party is better than anything else. Wishful thinking and "that's how its supposed/ought to be" lines of argument are flying in contrary to any sort of evidence that the striker party is doing. So lets run down the facts for you. I think that you will agree that strikers do more damage in general. I think you will agree that strikers have access to AoE powers. I think you will agree that strikers have access to debuffing powers. Strikers handle, solos, elites and soldiers the best. In character design, strikers are always best as your base class, then you can multi-class, take races such as dragonborn (with minion killing breath), and magic items (of course). You can actually cover healing through these methods too. The bonus damage class features are simply too good and they help you get through tough encounters better. This is where you are having a disconnect: a group of strikers is going to have more difficulty dealing with the odd ball encounter: say 30 minions + boss. I think that the strike team, can cover that easily with some well thought out characters. Not to mention if the strikers can get behind the initial lines and kill the boss and have the minions run away. It is so clear to me that strikers are better in every way. Additionally the strikers are the ones who are supposed to take out the artillery in the back, at least from what they have written. Nostalgia and ignoring facts staring right at you is one way to approach this. I choose not to ignore that the game plays favoritism to one role. You can like you say: "We're just pointing out that there's a lot more to the game than you are seeing/representing/looking at/however you want to say it." Absolutely you can have a party full of wizards and the DM can lower the level of encounters so he doesn't have TPK on every level appropriate encounter. The game can still be fun. But that is not what we are talking about. The most efficient party is an all striker group, or like I said previously all striker + 1 leader. [/QUOTE]
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Holy cow my party has 3 strikers in it
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