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General Tabletop Discussion
*Dungeons & Dragons
Holy Symbol Weapon for a Paladin of Oghma
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<blockquote data-quote="SkidAce" data-source="post: 6085953" data-attributes="member: 7706"><p>But for a paladin, I would go sword or spear.</p><p></p><p>Minor magic when found, but gradually gaining in power.</p><p></p><p>I.e. could give a bonus to knowledge checks equal to weapon plus (which would go up as the paladin gained levels).</p><p></p><p>Gain powers like read magic and comprehend languages. Eventually allow the paladin to speak esoteric languages such as Supernal or something.</p><p></p><p>Locate object or find the path would be good spell like abilities. You could also give it a GM plot ability to warn of danger or give visions of future knowledge.</p><p></p><p>AND since I think of Oghma as the Binder, <em>protection from evil</em> per standard holy avenger from day one. With <em>Banishment</em>, or <em>Bind</em> type abilities usable against demons.</p><p></p><p></p><p></p><p></p><p>I prefer this post to my previous one...ignore the other SkidAce...he was sleepy.</p></blockquote><p></p>
[QUOTE="SkidAce, post: 6085953, member: 7706"] But for a paladin, I would go sword or spear. Minor magic when found, but gradually gaining in power. I.e. could give a bonus to knowledge checks equal to weapon plus (which would go up as the paladin gained levels). Gain powers like read magic and comprehend languages. Eventually allow the paladin to speak esoteric languages such as Supernal or something. Locate object or find the path would be good spell like abilities. You could also give it a GM plot ability to warn of danger or give visions of future knowledge. AND since I think of Oghma as the Binder, [I]protection from evil[/I] per standard holy avenger from day one. With [I]Banishment[/I], or [I]Bind[/I] type abilities usable against demons. I prefer this post to my previous one...ignore the other SkidAce...he was sleepy. [/QUOTE]
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Holy Symbol Weapon for a Paladin of Oghma
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