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[Home Brew: Skill Challenges in 5E] What about Luck? Bardic Inspiration? Guidance?
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<blockquote data-quote="iserith" data-source="post: 7351412" data-attributes="member: 97077"><p>Cool. Yes, the key difference is the general expectation in my experience is that in D&D 4e you push mechanics first and from that generate fiction. It was amazing at that - follow the rules, mechanics first, and you will generate some good stuff. The DM steps in every now and again when something doesn't make sense, but otherwise, you cleave to the rules.</p><p></p><p>In D&D 5e, so far as I can tell, you create fiction and <em>maybe</em> the mechanics come into play to resolve any uncertainties, if the DM says so. <em>That's practically the opposite of D&D 4e. </em>A player in D&D 4e is expected to push a skill check and the DM is encouraged to accept it. In D&D 5e, the rules don't seem to support that in the same way. These are important differences that I think are frequently overlooked in discussions about how to do 4e-type skill challenges in D&D 5e. Looking to D&D 4e for a starting place is good - but knowing these key differences will tell you what you need to keep, change, or discard.</p><p></p><p>If you come up with something different than what I suggest, I'd be interested in taking a look at it.</p></blockquote><p></p>
[QUOTE="iserith, post: 7351412, member: 97077"] Cool. Yes, the key difference is the general expectation in my experience is that in D&D 4e you push mechanics first and from that generate fiction. It was amazing at that - follow the rules, mechanics first, and you will generate some good stuff. The DM steps in every now and again when something doesn't make sense, but otherwise, you cleave to the rules. In D&D 5e, so far as I can tell, you create fiction and [I]maybe[/I] the mechanics come into play to resolve any uncertainties, if the DM says so. [I]That's practically the opposite of D&D 4e. [/I]A player in D&D 4e is expected to push a skill check and the DM is encouraged to accept it. In D&D 5e, the rules don't seem to support that in the same way. These are important differences that I think are frequently overlooked in discussions about how to do 4e-type skill challenges in D&D 5e. Looking to D&D 4e for a starting place is good - but knowing these key differences will tell you what you need to keep, change, or discard. If you come up with something different than what I suggest, I'd be interested in taking a look at it. [/QUOTE]
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[Home Brew: Skill Challenges in 5E] What about Luck? Bardic Inspiration? Guidance?
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