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<blockquote data-quote="Traveon Wyvernspur" data-source="post: 5697285" data-attributes="member: 73201"><p>Guess I'm doing <em>another</em> poll, but this one stems from a long discussion we had at the table the other night regarding rules (in our case Pathfinder). I ask this not as just a PF game, but any edition of any system. I'd like to get general feedback and see what everyone thinks about home-brewing of rules.</p><p></p><p>I'll try to summarize our discussion:</p><p>A few weeks ago our paladin refused to climb down a cliff because he had a large chance of falling to his death even with no enemies around as per what the DM interpreted the RAW to be. He felt that he could "take a 10" and just climb down slowly, but didn't do it at the time because of the DM's call at the time. We revisited the rule and the DM looked it up a bit later and stated that he was wrong and the paladin should have been able to take a 10 on the climb down so that he wouldn't fall to his death. [Okay, cool he was wrong and admitted it later on after a bit of discussion and re-reading the rule].</p><p></p><p>This past weekend we started to discuss again <strong>the merits of RAW vs Home-brewing of rules </strong>and this is where I wanted to get the opinions of the community and how they feel about the types of situations that happen in our table-top gaming hobby.</p><p></p><p>Our DM's opinion is that he's trying to really get into Pathfinder and will not stray from the rules at all if a situation is covered in the rules, he stated that the 500-page book is sort of a contract between player and DM stating that they will all abide by the rules within and that if he home-brewed or DM-fiat'd rules that'd be breaking his contract with his players. He said that with 500+ pages, that every situation would be covered, even if loosely, within the rulebook(s). </p><p></p><p>My question I pose is this:</p><p></p><p><em><strong>Do you ever home-brew rules in your game which has numerous sources of rules, optional rules, and other splat books that offer variations or do you go strictly RAW for all of your games regardless if you feel it may be broken or wrong?</strong></em></p><p><em><strong></strong></em></p><p>I - personally - have no problems with home-brewing rules if everyone at the table agrees to it and is comfortable with it. I do it often in my own campaigns and felt that some things could be done in our current campaign which would be home-brewed might fix some of the things we don't like.</p><p></p><p>I look forward to everybody's comments and lets keep it clean.</p><p></p><p>Trav</p></blockquote><p></p>
[QUOTE="Traveon Wyvernspur, post: 5697285, member: 73201"] Guess I'm doing [I]another[/I] poll, but this one stems from a long discussion we had at the table the other night regarding rules (in our case Pathfinder). I ask this not as just a PF game, but any edition of any system. I'd like to get general feedback and see what everyone thinks about home-brewing of rules. I'll try to summarize our discussion: A few weeks ago our paladin refused to climb down a cliff because he had a large chance of falling to his death even with no enemies around as per what the DM interpreted the RAW to be. He felt that he could "take a 10" and just climb down slowly, but didn't do it at the time because of the DM's call at the time. We revisited the rule and the DM looked it up a bit later and stated that he was wrong and the paladin should have been able to take a 10 on the climb down so that he wouldn't fall to his death. [Okay, cool he was wrong and admitted it later on after a bit of discussion and re-reading the rule]. This past weekend we started to discuss again [B]the merits of RAW vs Home-brewing of rules [/B]and this is where I wanted to get the opinions of the community and how they feel about the types of situations that happen in our table-top gaming hobby. Our DM's opinion is that he's trying to really get into Pathfinder and will not stray from the rules at all if a situation is covered in the rules, he stated that the 500-page book is sort of a contract between player and DM stating that they will all abide by the rules within and that if he home-brewed or DM-fiat'd rules that'd be breaking his contract with his players. He said that with 500+ pages, that every situation would be covered, even if loosely, within the rulebook(s). My question I pose is this: [I][B]Do you ever home-brew rules in your game which has numerous sources of rules, optional rules, and other splat books that offer variations or do you go strictly RAW for all of your games regardless if you feel it may be broken or wrong? [/B][/I] I - personally - have no problems with home-brewing rules if everyone at the table agrees to it and is comfortable with it. I do it often in my own campaigns and felt that some things could be done in our current campaign which would be home-brewed might fix some of the things we don't like. I look forward to everybody's comments and lets keep it clean. Trav [/QUOTE]
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