Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Homebrew] – Truly Original Ideas?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Aeric" data-source="post: 1623516" data-attributes="member: 17012"><p>Of all the D&D worlds, homebrewed and otherwise, that I have seen over the years, I feel that the one I'm currently using is the most original.</p><p></p><p><a href="http://siraeric.aokp.net/shards.html" target="_blank">http://siraeric.aokp.net/shards.html</a></p><p></p><p>It was created by a friend of mine and I expanded upon it to a small degree.</p><p></p><p>In a nutshell, it is a world of large shards of rock floating in an endless sky. The people of the world live upon these shards, where there can be found trees, rivers, etc. They travel between the shards using magic, most commonly in the form of airships.</p><p></p><p>The shards are layered vertically; above the highest shard is the Solar Hearth, which is effectively the sun. It is the home of the gods, who live upon it the way that mortals live upon the shards. Legend has it that the shards are the pieces of the creator-god's shattered body, and that the Solar Hearth is his heart; it does not move through the sky like our sun does, but brightens from a dull red to a brilliant white and back again over the course of a day.</p><p></p><p>Below the lowest shard is a void of nothingness, the opposite of creation, known simply as the Beneath. The Beneath rises up every once in a millenium to try and claim more of creation, but the efforts of the Pentatra, a massive inter-temple alliance dedicated to protecting the shards from the Beneath, have always pushed it back.</p><p></p><p>It is a work in progress, and beyond the nature of the world and the player-character races (only elves and dwarves made the cut, and even they were changed somewhat), very little is different from standard D&D. The magic system is the same, the monsters are the same, the weapons and armor are the same, etc. Hopefully that will change sometime soon.</p></blockquote><p></p>
[QUOTE="Aeric, post: 1623516, member: 17012"] Of all the D&D worlds, homebrewed and otherwise, that I have seen over the years, I feel that the one I'm currently using is the most original. [url]http://siraeric.aokp.net/shards.html[/url] It was created by a friend of mine and I expanded upon it to a small degree. In a nutshell, it is a world of large shards of rock floating in an endless sky. The people of the world live upon these shards, where there can be found trees, rivers, etc. They travel between the shards using magic, most commonly in the form of airships. The shards are layered vertically; above the highest shard is the Solar Hearth, which is effectively the sun. It is the home of the gods, who live upon it the way that mortals live upon the shards. Legend has it that the shards are the pieces of the creator-god's shattered body, and that the Solar Hearth is his heart; it does not move through the sky like our sun does, but brightens from a dull red to a brilliant white and back again over the course of a day. Below the lowest shard is a void of nothingness, the opposite of creation, known simply as the Beneath. The Beneath rises up every once in a millenium to try and claim more of creation, but the efforts of the Pentatra, a massive inter-temple alliance dedicated to protecting the shards from the Beneath, have always pushed it back. It is a work in progress, and beyond the nature of the world and the player-character races (only elves and dwarves made the cut, and even they were changed somewhat), very little is different from standard D&D. The magic system is the same, the monsters are the same, the weapons and armor are the same, etc. Hopefully that will change sometime soon. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Homebrew] – Truly Original Ideas?
Top