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*Dungeons & Dragons
[Homebrew] – Truly Original Ideas?
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<blockquote data-quote="maddman75" data-source="post: 1623780" data-attributes="member: 2673"><p>Original? Bah. My creative process goes something like this</p><p></p><p>1) Take something cool from books, movies, or even video games.</p><p>2) File off the serial numbers - change the outward appearance but keep the central idea.</p><p>3) Hope no one notices.</p><p></p><p>Some examples from my world</p><p>- Elves. My elves live in Plato's Republic. Their perfect society is represented by a series of tests. Children are raised communally then tested for their knowledge and skils in magic and swordplay. Those who fail the first test become famers, merchants, and others upon whom society depends. Those who pass are given more education until the second test. Those who fail this test become government officials, teachers, and dignitaries. Those who pass must then face the final test - the world of men. They quest to become great heros, and once they have become legendary return to the homeland to serve on the council of stars, the supreme rulers. (Hint: don't mess with the elves, their rulers are all 20th level former adventurers!)</p><p>- Orcs. Orcs are not a natural race, they were bred by the empire of Krall (think Rome). The first batch were bred to make a perfect slave and warrior race, but they were too fierce and not servile enough. They fled into the wilderness and became the Black Orcs. Tolkien orcs. The second batch were given a tendency to religion, hoping devotion to the gods of Krall would make them more servile. This didn't work either, as they formed their own nature based faith and fled as well. Warcraft Orcs.</p></blockquote><p></p>
[QUOTE="maddman75, post: 1623780, member: 2673"] Original? Bah. My creative process goes something like this 1) Take something cool from books, movies, or even video games. 2) File off the serial numbers - change the outward appearance but keep the central idea. 3) Hope no one notices. Some examples from my world - Elves. My elves live in Plato's Republic. Their perfect society is represented by a series of tests. Children are raised communally then tested for their knowledge and skils in magic and swordplay. Those who fail the first test become famers, merchants, and others upon whom society depends. Those who pass are given more education until the second test. Those who fail this test become government officials, teachers, and dignitaries. Those who pass must then face the final test - the world of men. They quest to become great heros, and once they have become legendary return to the homeland to serve on the council of stars, the supreme rulers. (Hint: don't mess with the elves, their rulers are all 20th level former adventurers!) - Orcs. Orcs are not a natural race, they were bred by the empire of Krall (think Rome). The first batch were bred to make a perfect slave and warrior race, but they were too fierce and not servile enough. They fled into the wilderness and became the Black Orcs. Tolkien orcs. The second batch were given a tendency to religion, hoping devotion to the gods of Krall would make them more servile. This didn't work either, as they formed their own nature based faith and fled as well. Warcraft Orcs. [/QUOTE]
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[Homebrew] – Truly Original Ideas?
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