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General Tabletop Discussion
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Homebrew Alchemy Crafting?
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<blockquote data-quote="Redthistle" data-source="post: 6618031" data-attributes="member: 6778305"><p>Regarding potions, you might want to check out this website for herbs in RPGs:</p><p></p><p><a href="http://www.republicofnewhome.org/lair/games/herb5/herb5illo.html" target="_blank">http://www.republicofnewhome.org/lair/games/herb5/herb5illo.html</a></p><p></p><p>It is merely a coincidence that the above link is a 5th edition also; that does not relate to the current iteration of D&D editions.</p><p></p><p>Crafting magical items is one of those things that WotC, from what I've read, treated lightly in 5e with the idea in mind that it would provide DMs more latitude to do exactly what you're thinking of: home-brewing it to shape your game's needs.</p><p></p><p>My only suggestion is to follow Oscar Wilde's notion: "Good writers borrow; great writers steal." Review what other games have done in the line of alchemy and artifice: take what you like and pare it down to fit 5e level/power balance.</p></blockquote><p></p>
[QUOTE="Redthistle, post: 6618031, member: 6778305"] Regarding potions, you might want to check out this website for herbs in RPGs: [URL]http://www.republicofnewhome.org/lair/games/herb5/herb5illo.html[/URL] It is merely a coincidence that the above link is a 5th edition also; that does not relate to the current iteration of D&D editions. Crafting magical items is one of those things that WotC, from what I've read, treated lightly in 5e with the idea in mind that it would provide DMs more latitude to do exactly what you're thinking of: home-brewing it to shape your game's needs. My only suggestion is to follow Oscar Wilde's notion: "Good writers borrow; great writers steal." Review what other games have done in the line of alchemy and artifice: take what you like and pare it down to fit 5e level/power balance. [/QUOTE]
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