Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew: Arcane Cannon (Eldritch Machine)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Negflar2099" data-source="post: 7477834" data-attributes="member: 65944"><p>A siege staff. That's exactly what I was thinking. I thought maybe Eberron had that idea floating around someplace. Cool. Thanks for that.</p><p></p><p>As for training, well the idea for me is to introduce a way to allow war magic (that is magic that can affect an entire battle) without limiting it to only high-level spellcasters and without giving players anything they could normally bring with them in the campaign. That's why it's a large, heavy cannon-sized object. No way they're bringing that with them anywhere but a battlefield. If I also force them to take a feat that seems like too much. I don't want them to have to invest in something that's only going to come up once or twice in the campaign. </p><p></p><p>It did occur to me though that maybe it should be limited someway. Maybe the base cannon is an uncommon magic item but you can't cast spells through it higher than 3rd level, while the rare version can handle spells up to 5th, the very rare up to 7th and the legendary up to 9th. Or maybe the base version is common but you can only cast cantrips through it but it goes up from there. </p><p></p><p>I've also toyed with the idea of it increasing the area of affect of spells or even adding area of effect to single target spells. Imagine a war warlock being able to cast an Eldritch Blast through this thing that scours the battlefield. Maybe too much but I like it. </p><p></p><p>Ultimately though I'd like to modify this to be used in a Spelljammer type game. Imagine a ship piloted by a wizard with one of these. Now imagine a squadron of them. We could finally bring some real Star Wars/Guardians of the Galaxy style space battles to Spelljammer and maybe get away from the Age of Sail stuff (not that Age of Sail isn't great too).</p></blockquote><p></p>
[QUOTE="Negflar2099, post: 7477834, member: 65944"] A siege staff. That's exactly what I was thinking. I thought maybe Eberron had that idea floating around someplace. Cool. Thanks for that. As for training, well the idea for me is to introduce a way to allow war magic (that is magic that can affect an entire battle) without limiting it to only high-level spellcasters and without giving players anything they could normally bring with them in the campaign. That's why it's a large, heavy cannon-sized object. No way they're bringing that with them anywhere but a battlefield. If I also force them to take a feat that seems like too much. I don't want them to have to invest in something that's only going to come up once or twice in the campaign. It did occur to me though that maybe it should be limited someway. Maybe the base cannon is an uncommon magic item but you can't cast spells through it higher than 3rd level, while the rare version can handle spells up to 5th, the very rare up to 7th and the legendary up to 9th. Or maybe the base version is common but you can only cast cantrips through it but it goes up from there. I've also toyed with the idea of it increasing the area of affect of spells or even adding area of effect to single target spells. Imagine a war warlock being able to cast an Eldritch Blast through this thing that scours the battlefield. Maybe too much but I like it. Ultimately though I'd like to modify this to be used in a Spelljammer type game. Imagine a ship piloted by a wizard with one of these. Now imagine a squadron of them. We could finally bring some real Star Wars/Guardians of the Galaxy style space battles to Spelljammer and maybe get away from the Age of Sail stuff (not that Age of Sail isn't great too). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew: Arcane Cannon (Eldritch Machine)
Top