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General Tabletop Discussion
*Dungeons & Dragons
Homebrew Archetype: Is this Balanced?
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<blockquote data-quote="Paul Farquhar" data-source="post: 7786348" data-attributes="member: 6906155"><p>I agree that I don't think they should get to speak with animals. If you read the description of Speak with Plants this spell actually gives the plant enough intelligence to communicate - without this the plant wouldn't have anything much to say. It's a third level spell - perhaps give the ability to cast Speak with Plants once per short rest?</p><p></p><p>Symbiotic Rage: the barbarian gets resistance to S/B/P from the core class, so RAW this does nothing if the first thing to hit the barbarian is a physical attack. It also seems a bit weaksauce compared to bear totem. Perhaps tweak it to work more like Absorb Elements, or even replace it with the ability to use Absorb Elements at will (using your reaction) whilst raging?</p><p></p><p>Vines of the Symbiont: This is garbage, since if you cast Thorn Whip you can't use the Extra Attack feature from the core class. Either make it a bonus action, or add rage and ability score (I suggest Con) damage from the start.</p><p></p><p>I'll say this: it certainly isn't OP!</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 7786348, member: 6906155"] I agree that I don't think they should get to speak with animals. If you read the description of Speak with Plants this spell actually gives the plant enough intelligence to communicate - without this the plant wouldn't have anything much to say. It's a third level spell - perhaps give the ability to cast Speak with Plants once per short rest? Symbiotic Rage: the barbarian gets resistance to S/B/P from the core class, so RAW this does nothing if the first thing to hit the barbarian is a physical attack. It also seems a bit weaksauce compared to bear totem. Perhaps tweak it to work more like Absorb Elements, or even replace it with the ability to use Absorb Elements at will (using your reaction) whilst raging? Vines of the Symbiont: This is garbage, since if you cast Thorn Whip you can't use the Extra Attack feature from the core class. Either make it a bonus action, or add rage and ability score (I suggest Con) damage from the start. I'll say this: it certainly isn't OP! [/QUOTE]
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Homebrew Archetype: Is this Balanced?
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