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<Homebrew> Archivist Class (Soliciting Feedback)
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<blockquote data-quote="Gradine" data-source="post: 8402956" data-attributes="member: 57112"><p>Hello! I've been working on some homebrews of some old classes re-envisioned for 5th edition. A lot of these have plenty of their own homebrew versions available on DMs Guild or Reddit or what have you, but I wanted to try to take a somewhat different approach with these classes rather than strictly following the original builds. The Archivist is the first class that I've got a finished rough draft of, which I've hosted here.</p><p></p><p>This is a more rough-and-tumble approach to the Archivist than is typically found. Re-envisioned as a practical, adventuring sage, this Archivist is a half-caster that can hold their own in a fight. While maintaining their identity as a master of monster lore and tactician on the battlefield, the Archivist is more than just a source of combat bonuses. The <strong>Seeker </strong>is a skilled martial fighter in their own right; with stronger weapon and tracking skills, they are a master monster hunter. The <strong>Cryptocosmologist </strong>is dedicated to protecting the prime material plane from outsiders intent on doing it harm. The ritual-casting <strong>Theologiser </strong>takes their study of the Divine to new heights, learning to combat the undead much as a Cleric does.</p><p></p><p>Any and all constructive feedback is appreciated! I'm less concerned about balance issues; as long as it's not weaker than the weakest class or stronger than the strongest class, I'm content. The applies to the archetypes as well; if canon Rangers can have its Beastmaster and Gloom Stalker, then this class can too. Mostly, I'm looking for feedback on coolness factor. Does the class seem interesting? Fun to play? Do the different archetypes feel appropriately... well, <em>archetypal? </em>Does it do enough to distinguish itself from other versions out there?</p></blockquote><p></p>
[QUOTE="Gradine, post: 8402956, member: 57112"] Hello! I've been working on some homebrews of some old classes re-envisioned for 5th edition. A lot of these have plenty of their own homebrew versions available on DMs Guild or Reddit or what have you, but I wanted to try to take a somewhat different approach with these classes rather than strictly following the original builds. The Archivist is the first class that I've got a finished rough draft of, which I've hosted here. This is a more rough-and-tumble approach to the Archivist than is typically found. Re-envisioned as a practical, adventuring sage, this Archivist is a half-caster that can hold their own in a fight. While maintaining their identity as a master of monster lore and tactician on the battlefield, the Archivist is more than just a source of combat bonuses. The [B]Seeker [/B]is a skilled martial fighter in their own right; with stronger weapon and tracking skills, they are a master monster hunter. The [B]Cryptocosmologist [/B]is dedicated to protecting the prime material plane from outsiders intent on doing it harm. The ritual-casting [B]Theologiser [/B]takes their study of the Divine to new heights, learning to combat the undead much as a Cleric does. Any and all constructive feedback is appreciated! I'm less concerned about balance issues; as long as it's not weaker than the weakest class or stronger than the strongest class, I'm content. The applies to the archetypes as well; if canon Rangers can have its Beastmaster and Gloom Stalker, then this class can too. Mostly, I'm looking for feedback on coolness factor. Does the class seem interesting? Fun to play? Do the different archetypes feel appropriately... well, [I]archetypal? [/I]Does it do enough to distinguish itself from other versions out there? [/QUOTE]
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