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<Homebrew> Archivist Class (Soliciting Feedback)
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<blockquote data-quote="niklinna" data-source="post: 8403407" data-attributes="member: 71235"><p>Hm, comparing Archivist to other half casters, it seems a little weaker. (And I get that you don't want to go full caster.) Paladin & Ranger get bigger hit dice, more armor & weapons, a fighting style, and some powerful class abilities (well okay Paladin does <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" />). Those clearly aren't applicable to the concept here, of course, but the other abilities might need a boost to match. Lore Mastery, in particular, might benefit from scaling with level, adding a 2nd and maybe a 3rd lore. I can see why you left out fighting style from the base class, but maybe the Seeker subclass should get that?</p><p></p><p>Another idea, for flexibility, might be to give Archivists one prepared spell in addition to their known spells, so they can improvise a little (improvisation seems very thematic). Maybe it could scale a little bit. Archivists use their Intelligence, after all, but aren't as practiced as preparing many spells the way Wizards are.</p><p></p><p>Amanuensis is mostly a ribbon feature, I guess, but definitely has some uses in espionage, investigation, and other time-sensitive activities. But, "a paragraph" is really broad in scope. It would be better to specify its scope in words of text. Yes that's fuzzy too, but it's a lot less fuzzy than a paragraph, and this could be interpreted as shorthand...hm, which only someone trained it could read, too! That would be pretty cool, if you made that explicit, even.</p><p></p><p>Decipher Script is very cool. It's nice to see "exploration" type activities that are actually useful (albeit situational). I can also see a class/subclass feature allowing an Archivist to notice or discover clues about a disguised foe—whether by cosmetics/costume, shapeshifting, or illusion—or about architecture—hidden passages/safes, and the like.</p></blockquote><p></p>
[QUOTE="niklinna, post: 8403407, member: 71235"] Hm, comparing Archivist to other half casters, it seems a little weaker. (And I get that you don't want to go full caster.) Paladin & Ranger get bigger hit dice, more armor & weapons, a fighting style, and some powerful class abilities (well okay Paladin does :p). Those clearly aren't applicable to the concept here, of course, but the other abilities might need a boost to match. Lore Mastery, in particular, might benefit from scaling with level, adding a 2nd and maybe a 3rd lore. I can see why you left out fighting style from the base class, but maybe the Seeker subclass should get that? Another idea, for flexibility, might be to give Archivists one prepared spell in addition to their known spells, so they can improvise a little (improvisation seems very thematic). Maybe it could scale a little bit. Archivists use their Intelligence, after all, but aren't as practiced as preparing many spells the way Wizards are. Amanuensis is mostly a ribbon feature, I guess, but definitely has some uses in espionage, investigation, and other time-sensitive activities. But, "a paragraph" is really broad in scope. It would be better to specify its scope in words of text. Yes that's fuzzy too, but it's a lot less fuzzy than a paragraph, and this could be interpreted as shorthand...hm, which only someone trained it could read, too! That would be pretty cool, if you made that explicit, even. Decipher Script is very cool. It's nice to see "exploration" type activities that are actually useful (albeit situational). I can also see a class/subclass feature allowing an Archivist to notice or discover clues about a disguised foe—whether by cosmetics/costume, shapeshifting, or illusion—or about architecture—hidden passages/safes, and the like. [/QUOTE]
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<Homebrew> Archivist Class (Soliciting Feedback)
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