Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew campaign help please (long)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Nagol" data-source="post: 7349076" data-attributes="member: 23935"><p>When I saw "long" I expected 1000+ words, not such a tiny screed! Our styles are different, but I'll try to help.</p><p></p><p>0) You are plotting much further ahead than I ever would. What if the PCs don't want to help PPH after making certain she's safe?</p><p></p><p>1) As a DM, I'm always disinterested in player plans and actions (that's disinterested -- not uninterested). Even though we've been gaming together in some cases for decades of time, I still have to tell some members of the group that no, the current challenge isn't "supposed to" end in a particular way. Players are always looking for clues and the communication medium has a narrow bandwidth. So simply tell them that how they deal with PPH is their business, but the environment may have other ideas.</p><p></p><p>2) Why will the PCs help the PPH regain the throne? What will they care about at that time? Threaten/attack those principles as they cross the city. There are several different possibilities for city adventures; most involve having PCs that care about the city or having the residents care about the PCs. If the PCs are uncaring and unknown to the city and they simply have to walk the tens of miles from one end to the other, it shouldn't be a problem for them. Some plausible things include literal roadblocks are those in charge attempt to keep civil order, someone recognizing the PPH (assuming the PCs are reckless enough to not disguise her) thus triggering attempted kidnapping/assassination/rescue from PCs/whatever, and the PPH seeing an atrocity/injustice/someone close in danger and refusing to go forward until it is dealt with. </p><p></p><p>3) As a PC, I'd be looking for other <s>victims</s> volunteers to seal the doorway. Maybe the blood of an appropriately scary dragon is sufficient. Alternatively, the reigning gods could pitch in with something less bloodthirsty.</p></blockquote><p></p>
[QUOTE="Nagol, post: 7349076, member: 23935"] When I saw "long" I expected 1000+ words, not such a tiny screed! Our styles are different, but I'll try to help. 0) You are plotting much further ahead than I ever would. What if the PCs don't want to help PPH after making certain she's safe? 1) As a DM, I'm always disinterested in player plans and actions (that's disinterested -- not uninterested). Even though we've been gaming together in some cases for decades of time, I still have to tell some members of the group that no, the current challenge isn't "supposed to" end in a particular way. Players are always looking for clues and the communication medium has a narrow bandwidth. So simply tell them that how they deal with PPH is their business, but the environment may have other ideas. 2) Why will the PCs help the PPH regain the throne? What will they care about at that time? Threaten/attack those principles as they cross the city. There are several different possibilities for city adventures; most involve having PCs that care about the city or having the residents care about the PCs. If the PCs are uncaring and unknown to the city and they simply have to walk the tens of miles from one end to the other, it shouldn't be a problem for them. Some plausible things include literal roadblocks are those in charge attempt to keep civil order, someone recognizing the PPH (assuming the PCs are reckless enough to not disguise her) thus triggering attempted kidnapping/assassination/rescue from PCs/whatever, and the PPH seeing an atrocity/injustice/someone close in danger and refusing to go forward until it is dealt with. 3) As a PC, I'd be looking for other [s]victims[/s] volunteers to seal the doorway. Maybe the blood of an appropriately scary dragon is sufficient. Alternatively, the reigning gods could pitch in with something less bloodthirsty. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew campaign help please (long)
Top