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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3541411" data-attributes="member: 11368"><p>NEW MAGIC ITEMS: Specific Weapons</p><p>These weapons are almost always made with exactly the attributes listed. </p><p></p><p><strong><em>Filthrazor</em></strong></p><p><em>Filthrazor</em> is a +1 scimitar. It allows the wielder to cause filth fever (as the <em>contagion</em> spell, save DC 14) upon a creature struck by the blade once per day. The wielder can decide to use the power after he has struck. Doing so is a free action, but the contagion effect must be invoked in the same round that the scimitar strikes.</p><p>Moderate necromancy; Market Price: 8,315 gp; CL 5th; Craft Magic Arms and Armor, <em>contagion.</em></p><p></p><p><strong><em>Blizzardblade</em></strong></p><p><em>Blizzardblade</em> is a +2 longsword in most areas. However, if in a region of arctic climates, or any environment where the temperature is beow freezing, it functions as a +3 longsword. </p><p></p><p>These swords were first designed by Arbun in preparation for his arctic expeditions.</p><p></p><p>Moderate evocation; Market Price: 13,315 gp; CL 9th; Craft Magic Arms and Armor, <em>sleet storm.</em></p><p></p><p>NEW MAGIC ITEMS: Artifacts</p><p></p><p><em><strong>Armor of Arbun</strong></em> (major artifact)</p><p></p><p>This is the armor given to the arch-bard Arbun before one of his explorations by the deity Sonicha. It grants the wearer resistance to cold and physical blows.</p><p></p><p>This is a +5 greater cold resistance invulnerability chain shirt. In addition, the wearer can cast <em>cone of cold</em> once per day as a spell-like ability at 20th caster level.</p><p></p><p>CL: 21st.</p><p></p><p><em><strong>Stone of Frehn</strong></em> (major artifact)</p><p></p><p></p><p>This huge black gem, as large as a man's fist, contains a significant portion of the power of the alien deity Frehn, master of rot and decay. Any non-evil creature possessing or using the stone receives two negative levels. These never result in actual level loss, but cannot be removed in any way (including restoration spells) while the stone is used or possessed. The stone gives its user a +6 bonus on all saves against disease as long as it is in his personal possession. In addition, a possessor of the stone can make Charisma checks to unleash its other powers. Attempting to use a power is a standard action. A successful Charisma check against the listed DC activates the spell-like ability. The powers are: <em>contagion </em>(DC 13), <em>poison </em>(DC 13), empowered <em>blight</em> (DC 15), and <em>finger of death</em> (DC 17). Finally, the possessor of the stone can make a DC 20 Charisma check top unleash the stone's plague power. The possessor takes 1d6 points of Strength damage whether or not the check was succesful. If it succeeds, every creature except the possessor and his allies within 300 feet is affected by the contagion spell.</p><p></p><p>CL: 21st.</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3541411, member: 11368"] NEW MAGIC ITEMS: Specific Weapons These weapons are almost always made with exactly the attributes listed. [B][I]Filthrazor[/I][/B] [I]Filthrazor[/I] is a +1 scimitar. It allows the wielder to cause filth fever (as the [I]contagion[/I] spell, save DC 14) upon a creature struck by the blade once per day. The wielder can decide to use the power after he has struck. Doing so is a free action, but the contagion effect must be invoked in the same round that the scimitar strikes. Moderate necromancy; Market Price: 8,315 gp; CL 5th; Craft Magic Arms and Armor, [I]contagion.[/I] [B][I]Blizzardblade[/I][/B] [I]Blizzardblade[/I] is a +2 longsword in most areas. However, if in a region of arctic climates, or any environment where the temperature is beow freezing, it functions as a +3 longsword. These swords were first designed by Arbun in preparation for his arctic expeditions. Moderate evocation; Market Price: 13,315 gp; CL 9th; Craft Magic Arms and Armor, [I]sleet storm.[/I] NEW MAGIC ITEMS: Artifacts [I][B]Armor of Arbun[/B][/I] (major artifact) This is the armor given to the arch-bard Arbun before one of his explorations by the deity Sonicha. It grants the wearer resistance to cold and physical blows. This is a +5 greater cold resistance invulnerability chain shirt. In addition, the wearer can cast [I]cone of cold[/I] once per day as a spell-like ability at 20th caster level. CL: 21st. [I][B]Stone of Frehn[/B][/I] (major artifact) This huge black gem, as large as a man's fist, contains a significant portion of the power of the alien deity Frehn, master of rot and decay. Any non-evil creature possessing or using the stone receives two negative levels. These never result in actual level loss, but cannot be removed in any way (including restoration spells) while the stone is used or possessed. The stone gives its user a +6 bonus on all saves against disease as long as it is in his personal possession. In addition, a possessor of the stone can make Charisma checks to unleash its other powers. Attempting to use a power is a standard action. A successful Charisma check against the listed DC activates the spell-like ability. The powers are: [I]contagion [/I](DC 13), [I]poison [/I](DC 13), empowered [I]blight[/I] (DC 15), and [I]finger of death[/I] (DC 17). Finally, the possessor of the stone can make a DC 20 Charisma check top unleash the stone's plague power. The possessor takes 1d6 points of Strength damage whether or not the check was succesful. If it succeeds, every creature except the possessor and his allies within 300 feet is affected by the contagion spell. CL: 21st. [/QUOTE]
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