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<blockquote data-quote="Khisanth the Ancient" data-source="post: 3543279" data-attributes="member: 11368"><p>VOLCANIC SAPLING</p><p></p><p>Medium Plant (Fire)</p><p>Hit Dice: 2d8 (9 hp)</p><p>Initiative: +4</p><p>Speed: 20 ft. (4 squares)</p><p>Armor Class: 14 (+4 natural), touch 10, flat-footed 14</p><p>Base Attack/Grapple: +1/+2</p><p>Attack: Bite +2 melee (1d6+1)</p><p>Full Attack: Bite +2 melee (1d6+1)</p><p>Space/Reach: 5 ft./5 ft.</p><p>Special Attacks: Breath weapon</p><p>Special Qualities: Blindsight 60 ft., plant traits, resistance to fire 5</p><p>Saves: Fort +3, Ref +0, Will +0</p><p>Abilities: Str 13, Dex 10, Con 11, Int -, Wis 10, Cha 1</p><p>Skills: Hide +0 (+8* in rocky environments)</p><p>Feats: Improved Initiative</p><p>Environment: Warm mountains</p><p>Organization: Solitary</p><p>Challenge Rating: 1</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p>Advancement: 3–5 HD (Medium); 6–7 HD (Large)</p><p>Level Adjustment: —</p><p>A volcanic sapling appears to be a small, free-standing outcropping of rock. Anyone approaching it soon discovers that it is a deadly monster, however. Volcanic saplings are, on average, 5 feet high and 2 feet in diameter, weighing 500 pounds. A volcanic sapling has several branches ending in mouth-like, thorn-rimmed appendages.</p><p></p><p>A volcanic sapling is composed of a thin core of living wood, and a thick bark with the density of heavy (but unfortunately brittle) rock. This protects the plant from heat, but barren rock has few nutrients. Therefore, it must capture live prey.</p><p></p><p>Volcanic saplings are the young stage of volcanic trees, found on the Volcanic Isle in the far Southwest. At this stage, they have not yet rooted. Despite their appearance, they can actually move at a reasonable speed.</p><p></p><p>COMBAT</p><p>A volcanic sapling breathes fire. If forced into melee, it relies on its bite in combat. Though it appears slow, its jaws can attack with surprising speed.</p><p></p><p>Breath Weapon (Su): Three times per day, a volcanic sapling can breathe fire in a 10-foot cone inflicting 1d6 points of damage (Reflex DC 11 half). The save DC is Constitution-based.</p><p></p><p>Blindsight (Ex): Though blind, a volcanic sapling is treated as if it can see all objects and creatures within 60 ft. It suffers no penalties for blindness against creatures or objects within this radius.</p><p></p><p>Skills: Volcanic saplings have a +8 racial bonus on Hide checks in rocky areas due to their coloration.</p><p>__________________</p></blockquote><p></p>
[QUOTE="Khisanth the Ancient, post: 3543279, member: 11368"] VOLCANIC SAPLING Medium Plant (Fire) Hit Dice: 2d8 (9 hp) Initiative: +4 Speed: 20 ft. (4 squares) Armor Class: 14 (+4 natural), touch 10, flat-footed 14 Base Attack/Grapple: +1/+2 Attack: Bite +2 melee (1d6+1) Full Attack: Bite +2 melee (1d6+1) Space/Reach: 5 ft./5 ft. Special Attacks: Breath weapon Special Qualities: Blindsight 60 ft., plant traits, resistance to fire 5 Saves: Fort +3, Ref +0, Will +0 Abilities: Str 13, Dex 10, Con 11, Int -, Wis 10, Cha 1 Skills: Hide +0 (+8* in rocky environments) Feats: Improved Initiative Environment: Warm mountains Organization: Solitary Challenge Rating: 1 Treasure: None Alignment: Always neutral Advancement: 3–5 HD (Medium); 6–7 HD (Large) Level Adjustment: — A volcanic sapling appears to be a small, free-standing outcropping of rock. Anyone approaching it soon discovers that it is a deadly monster, however. Volcanic saplings are, on average, 5 feet high and 2 feet in diameter, weighing 500 pounds. A volcanic sapling has several branches ending in mouth-like, thorn-rimmed appendages. A volcanic sapling is composed of a thin core of living wood, and a thick bark with the density of heavy (but unfortunately brittle) rock. This protects the plant from heat, but barren rock has few nutrients. Therefore, it must capture live prey. Volcanic saplings are the young stage of volcanic trees, found on the Volcanic Isle in the far Southwest. At this stage, they have not yet rooted. Despite their appearance, they can actually move at a reasonable speed. COMBAT A volcanic sapling breathes fire. If forced into melee, it relies on its bite in combat. Though it appears slow, its jaws can attack with surprising speed. Breath Weapon (Su): Three times per day, a volcanic sapling can breathe fire in a 10-foot cone inflicting 1d6 points of damage (Reflex DC 11 half). The save DC is Constitution-based. Blindsight (Ex): Though blind, a volcanic sapling is treated as if it can see all objects and creatures within 60 ft. It suffers no penalties for blindness against creatures or objects within this radius. Skills: Volcanic saplings have a +8 racial bonus on Hide checks in rocky areas due to their coloration. __________________ [/QUOTE]
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