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<blockquote data-quote="scruffygrognard" data-source="post: 6400709" data-attributes="member: 8313"><p><strong><span style="font-size: 12px">THE GREAT DOMINIONS: THE KINGDOM OF SUTTEGARDE </span></strong></p><p>Once a part of Caerleon, Suttegarde represented the northern frontier of the Avadain kingdom, its line of border fortresses acting as a shield against Northmen raids. Each year the Yssgelundians advanced further into northern Caerleon, eventually overrunning its border defenses, slaughtering the stalwart Order of the Watch, sacking northern towns and, gradually, conquering the lands the Northmen called “The Southern Watch.” </p><p>After 78 years of bloody warfare Osgar Godwinsson was crowned the first High King of Suttegarde after King Cered II of Caerleon signed the Treaty of Highgarden. The treaty rescinded all Caerleonic claims to these lands and put an end to all hostilities between the two kingdoms 253 years ago.</p><p>Today King Geraint Henegar rules this land under a constitutional monarchy, presiding over parliamentary meetings with Suttegarde’s 16 thegns (a hereditary title held by the head of each of Suttegarde’s royal families) once per season. These meetings between the king, his thegns, and each thegndom’s religious leader address issues raised by at local meetings (shiremotes) between landholders and their reeves, as well as those that affect the prosperity of the kingdom. In this manner, each thegn acts as both governor and representative to his respective thegndom and as marshal to his land’s military might when so commanded. In addition, each thegn votes, upon the king’s death, which thegn should ascend the throne at Highgarden, leaving his thegndom to the next in line (titles are usually passed down to the next eldest brother or sister of the former thegn and, when no such relation lives, to the thegn’s eldest child).</p><p>Ealdormen or earls are subordinate to these thegns and command their earldom’s knights under the banner of their thegn and king. They are also responsible for raising and outfitting levy troops during times of war. Reeves are local lords, responsible for the gathering of taxes and maintaining order within the lands of their shires. Levy forces, or hundreds, fall under the command of these reeves, also known as shire-reeves, and are mustered in times of war or when defending their homelands from other calamities. Each earldom can muster four to six hundreds, depending upon the number of shires that comprise them. Knights are charged with the task of preserving order; by patrolling the roads and outlying areas, repelling invaders, performing garrison duty, and enforcing the King’s justice.</p><p>Suttegarde’s trade and wealth are strongly linked to its rich deposits of iron, tin and gold. Suttegarde also produces some of the finest mead and ale in Estegalle. Weaponsmiths make use of Suttegarde’s wealth of iron ore and ash wood in the creation of well-crafted weapons.</p><p>In spite of the shared lineage of their kings, the people of Suttegarde and Yssgelund are fiercely opposed to each other. Faced with bitter-cold winters, regular incursions from Yssgelundian raiders in spring and fall, and occasional raids by Carmascian warhosts, the Suttegardian people tend to be pragmatic, temperate, reserved, and strong-willed by nature. Many have turned to the Church of The Defiant for guidance in these dark days and, as a result, the church, under the rule of Patriarch Rinhelg, has grown in wealth and in military might as young warriors join military orders within the church.</p><p></p><p><strong>THE PEOPLE OF SUTTEGARDE</strong></p><p>Suttegardians: Suttegardians are slightly taller than most humans, having Yssgelundian blood within them. They have fair complexions, with straight hair that ranges from dark brown to red or blond, and blue, hazel, green or brown eyes. They wear cloaks, broached upon the right shoulder, over woolen tunics and leggings. Leg bindings are often worn to protect them from wear and to provide the wearer protection from mud and cold weather. While they were once a brutal and warlike folk, who constantly thirsted for battle and glory, their glorious days are behind them and grim days lie ahead. Consequently Suttegardians are guarded and not given to excesses. Their word, once given, is kept; for honor and trust are highly regarded.</p><p></p><p><em>Common Male Names:</em> Adalbert, Aelfwald, Aelric, Aethan, Aethelred, Aethelwulf, Albert, Alfred, Arthur, Bard, Bede, Bedwin, Bertram, Brand, Caedmon, Carl, Cnute, Coel, Conrad, Dunstan, Edgar, Edwin, Egbert, Frederick, Geoffred, Gunther, Halbard, Harold, Hereward, Jon, Jude, Lothair, Luke, Luther, Mark, Morkere, Osric, Oswald, Oswine, Oswulf, Rolf, Sigmund, Terence, Theodric, Uther, Walter, William</p><p></p><p><em>Common Female Names:</em> Ada, Adelinde, Agnes, Anne, Berta, Brunhilde, Charlene, Eadda, Eaddith, Elspeth, Emma, Erin, Freida, Gerta, Gertrude, Gwenn, Helga, Hildegard, Ida, Idaine, Idelle, Judith, Lorelei, Loren, Margaret, Olga, Una, Ursula, Velda, Winnefred.</p><p></p><p><em>Royal Households:</em> Aegrim, Berkeham, Brandt, Dennings, Dorset, Godwin, Halliard, Henegar, Hereford, Hildegarde, Kentwick, Maglor, Mercer, Rittenwald, Teudric, Walden</p><p></p><p><strong>CHARACTER CLASS NOTES</strong></p><p></p><p><strong>Barbarians:</strong> Barbarians are found in isolated territories along Suttegarde’s northern frontier. They sometimes venture south from Yssgelund in search of mercenary employment.</p><p></p><p><strong>Bards: </strong>Bards function as poets and storytellers for the people of Suttegarde.</p><p></p><p><strong>Clerics: </strong>Priests serve in communities throughout the realm, in a multitude of capacities. In these dark times, as many people look to the church for solace, the ranks of Suttegarde’s priesthood are swelling. More militant orders serve as knights or crusaders for the realm.</p><p></p><p><strong>Druids:</strong> Priests of nature are prevalent in these lands, especially among the Maelnach tribes to the east. Among rural folk and those along the northeastern frontier druids.</p><p></p><p><strong>Fighters:</strong> This is the most common character class in Suttegarde. Many serve as hirelings, militia members, knights in the service of the king and men of the hundreds.</p><p>The Order of Watch and Order of the Eastern March are two knightly groups with chapter houses throughout Suttegarde. Its members are comprised of fighters, clerics, paladins, and rangers.</p><p></p><p><strong>Monks:</strong> Monks are not found in these lands.</p><p></p><p><strong>Paladins:</strong> Paladins are typically knightly warriors in the service of The Church of The Defiant. </p><p></p><p><strong>Rangers:</strong> These characters sometimes act as military scouts or knights in frontier areas. Many act as wardens of the woods and serve as the protectors of the priests and shrines dedicated to nature gods such as Caledh. </p><p></p><p><strong>Rogues:</strong> Members of this class are usually found in cities, either as minor cutpurses and burglars, or in the service of a guild or criminal network. Rogues often act as spies, military scouts and hired killers.</p><p>In spite of the Suttegardians’ regard for honor, assassins find employment throughout these lands… from the bustling coastal cities to the isolated frontier settlements of the northeast.</p><p></p><p><strong>Sorcerers:</strong> Sorcerers are rarely seen in these lands, for those with natural magical talent are often secretive about their gift due to the mistrust in engenders.</p><p></p><p><strong>Warlocks:</strong> Practitioners of “pact magic” are rare, and stand in great peril, throughout these lands. Those who would consort with demons or The Old Gods, if discovered, are usually imprisoned or executed for practicing this most-feared form of magic.</p><p></p><p><strong>Wizards:</strong> Wizards are typically eccentric and solitary individuals immersed in the study of arcane lore. In a land where magic is feared by most, wizards often are discreet in their use of magic.</p><p>Hedge wizards are self-trained practitioners of magic typically found in rural areas or among the lower classes.</p><p>Necromancy is outlawed in Suttegarde, and practitioners of it are punished severely.</p><p></p><p><strong>ARMS & ARMOR</strong></p><p>The favored weapons of Suttegarde are the heavy crossbow, flail, lance, longsword, mace, and short sword. Their preferred armor is chain or platemail and shields.</p></blockquote><p></p>
[QUOTE="scruffygrognard, post: 6400709, member: 8313"] [B][SIZE=3]THE GREAT DOMINIONS: THE KINGDOM OF SUTTEGARDE [/SIZE][/B] Once a part of Caerleon, Suttegarde represented the northern frontier of the Avadain kingdom, its line of border fortresses acting as a shield against Northmen raids. Each year the Yssgelundians advanced further into northern Caerleon, eventually overrunning its border defenses, slaughtering the stalwart Order of the Watch, sacking northern towns and, gradually, conquering the lands the Northmen called “The Southern Watch.” After 78 years of bloody warfare Osgar Godwinsson was crowned the first High King of Suttegarde after King Cered II of Caerleon signed the Treaty of Highgarden. The treaty rescinded all Caerleonic claims to these lands and put an end to all hostilities between the two kingdoms 253 years ago. Today King Geraint Henegar rules this land under a constitutional monarchy, presiding over parliamentary meetings with Suttegarde’s 16 thegns (a hereditary title held by the head of each of Suttegarde’s royal families) once per season. These meetings between the king, his thegns, and each thegndom’s religious leader address issues raised by at local meetings (shiremotes) between landholders and their reeves, as well as those that affect the prosperity of the kingdom. In this manner, each thegn acts as both governor and representative to his respective thegndom and as marshal to his land’s military might when so commanded. In addition, each thegn votes, upon the king’s death, which thegn should ascend the throne at Highgarden, leaving his thegndom to the next in line (titles are usually passed down to the next eldest brother or sister of the former thegn and, when no such relation lives, to the thegn’s eldest child). Ealdormen or earls are subordinate to these thegns and command their earldom’s knights under the banner of their thegn and king. They are also responsible for raising and outfitting levy troops during times of war. Reeves are local lords, responsible for the gathering of taxes and maintaining order within the lands of their shires. Levy forces, or hundreds, fall under the command of these reeves, also known as shire-reeves, and are mustered in times of war or when defending their homelands from other calamities. Each earldom can muster four to six hundreds, depending upon the number of shires that comprise them. Knights are charged with the task of preserving order; by patrolling the roads and outlying areas, repelling invaders, performing garrison duty, and enforcing the King’s justice. Suttegarde’s trade and wealth are strongly linked to its rich deposits of iron, tin and gold. Suttegarde also produces some of the finest mead and ale in Estegalle. Weaponsmiths make use of Suttegarde’s wealth of iron ore and ash wood in the creation of well-crafted weapons. In spite of the shared lineage of their kings, the people of Suttegarde and Yssgelund are fiercely opposed to each other. Faced with bitter-cold winters, regular incursions from Yssgelundian raiders in spring and fall, and occasional raids by Carmascian warhosts, the Suttegardian people tend to be pragmatic, temperate, reserved, and strong-willed by nature. Many have turned to the Church of The Defiant for guidance in these dark days and, as a result, the church, under the rule of Patriarch Rinhelg, has grown in wealth and in military might as young warriors join military orders within the church. [B]THE PEOPLE OF SUTTEGARDE[/B] Suttegardians: Suttegardians are slightly taller than most humans, having Yssgelundian blood within them. They have fair complexions, with straight hair that ranges from dark brown to red or blond, and blue, hazel, green or brown eyes. They wear cloaks, broached upon the right shoulder, over woolen tunics and leggings. Leg bindings are often worn to protect them from wear and to provide the wearer protection from mud and cold weather. While they were once a brutal and warlike folk, who constantly thirsted for battle and glory, their glorious days are behind them and grim days lie ahead. Consequently Suttegardians are guarded and not given to excesses. Their word, once given, is kept; for honor and trust are highly regarded. [I]Common Male Names:[/I] Adalbert, Aelfwald, Aelric, Aethan, Aethelred, Aethelwulf, Albert, Alfred, Arthur, Bard, Bede, Bedwin, Bertram, Brand, Caedmon, Carl, Cnute, Coel, Conrad, Dunstan, Edgar, Edwin, Egbert, Frederick, Geoffred, Gunther, Halbard, Harold, Hereward, Jon, Jude, Lothair, Luke, Luther, Mark, Morkere, Osric, Oswald, Oswine, Oswulf, Rolf, Sigmund, Terence, Theodric, Uther, Walter, William [I]Common Female Names:[/I] Ada, Adelinde, Agnes, Anne, Berta, Brunhilde, Charlene, Eadda, Eaddith, Elspeth, Emma, Erin, Freida, Gerta, Gertrude, Gwenn, Helga, Hildegard, Ida, Idaine, Idelle, Judith, Lorelei, Loren, Margaret, Olga, Una, Ursula, Velda, Winnefred. [I]Royal Households:[/I] Aegrim, Berkeham, Brandt, Dennings, Dorset, Godwin, Halliard, Henegar, Hereford, Hildegarde, Kentwick, Maglor, Mercer, Rittenwald, Teudric, Walden [B]CHARACTER CLASS NOTES[/B] [B]Barbarians:[/B] Barbarians are found in isolated territories along Suttegarde’s northern frontier. They sometimes venture south from Yssgelund in search of mercenary employment. [B]Bards: [/B]Bards function as poets and storytellers for the people of Suttegarde. [B]Clerics: [/B]Priests serve in communities throughout the realm, in a multitude of capacities. In these dark times, as many people look to the church for solace, the ranks of Suttegarde’s priesthood are swelling. More militant orders serve as knights or crusaders for the realm. [B]Druids:[/B] Priests of nature are prevalent in these lands, especially among the Maelnach tribes to the east. Among rural folk and those along the northeastern frontier druids. [B]Fighters:[/B] This is the most common character class in Suttegarde. Many serve as hirelings, militia members, knights in the service of the king and men of the hundreds. The Order of Watch and Order of the Eastern March are two knightly groups with chapter houses throughout Suttegarde. Its members are comprised of fighters, clerics, paladins, and rangers. [B]Monks:[/B] Monks are not found in these lands. [B]Paladins:[/B] Paladins are typically knightly warriors in the service of The Church of The Defiant. [B]Rangers:[/B] These characters sometimes act as military scouts or knights in frontier areas. Many act as wardens of the woods and serve as the protectors of the priests and shrines dedicated to nature gods such as Caledh. [B]Rogues:[/B] Members of this class are usually found in cities, either as minor cutpurses and burglars, or in the service of a guild or criminal network. Rogues often act as spies, military scouts and hired killers. In spite of the Suttegardians’ regard for honor, assassins find employment throughout these lands… from the bustling coastal cities to the isolated frontier settlements of the northeast. [B]Sorcerers:[/B] Sorcerers are rarely seen in these lands, for those with natural magical talent are often secretive about their gift due to the mistrust in engenders. [B]Warlocks:[/B] Practitioners of “pact magic” are rare, and stand in great peril, throughout these lands. Those who would consort with demons or The Old Gods, if discovered, are usually imprisoned or executed for practicing this most-feared form of magic. [B]Wizards:[/B] Wizards are typically eccentric and solitary individuals immersed in the study of arcane lore. In a land where magic is feared by most, wizards often are discreet in their use of magic. Hedge wizards are self-trained practitioners of magic typically found in rural areas or among the lower classes. Necromancy is outlawed in Suttegarde, and practitioners of it are punished severely. [B]ARMS & ARMOR[/B] The favored weapons of Suttegarde are the heavy crossbow, flail, lance, longsword, mace, and short sword. Their preferred armor is chain or platemail and shields. [/QUOTE]
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