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*TTRPGs General
[Homebrew] Cards > dice
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<blockquote data-quote="Koloth" data-source="post: 9760131" data-attributes="member: 6706231"><p>I think you left out the part about dealing the cards out to each player to form a supply hand. At least your advantages imply each player has a hand vs drawing the unknown top card for each die 'roll'. </p><p></p><p>Assuming player hands, interesting idea. One possible downside is if a combat(or other encounter) goes long, players may expend all the good likely to succeed cards and the next several rounds are fail, fail, fail, fail until all the low cards are expended. Could also see a player getting a crap hand and trying to avoid any encounters until the next redraw. If you know all cards left are no higher then a 4, probably a bad idea to engage an encounter if you can avoid.</p></blockquote><p></p>
[QUOTE="Koloth, post: 9760131, member: 6706231"] I think you left out the part about dealing the cards out to each player to form a supply hand. At least your advantages imply each player has a hand vs drawing the unknown top card for each die 'roll'. Assuming player hands, interesting idea. One possible downside is if a combat(or other encounter) goes long, players may expend all the good likely to succeed cards and the next several rounds are fail, fail, fail, fail until all the low cards are expended. Could also see a player getting a crap hand and trying to avoid any encounters until the next redraw. If you know all cards left are no higher then a 4, probably a bad idea to engage an encounter if you can avoid. [/QUOTE]
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[Homebrew] Cards > dice
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