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General Tabletop Discussion
*Dungeons & Dragons
Homebrew classes - some advice please!
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<blockquote data-quote="nameless" data-source="post: 500789" data-attributes="member: 1543"><p>I've put a little thought into this, for my own ideas in a low magic world. If you're already revamping the classes, why not revamp the spellcasting progression? If the prestige class is suitably high level, just give a new spell level at each class level. 0-9 is almost begging for a 10 level prestige class *grin*. If the class begins at level 8, then the spellcaster can still never cast a spell before a wizard can cast the same. And besides, wizards are rare in a low-magic world, but they're powerful. IC, it may be very difficult to actually become a wizard, but the payoff would be tremendous. OOC, a normal progression after 10 levels of non-spellcasting would hobble a spellcaster.</p><p></p><p>I also like the "sleeper" feat progessions in WoT. Maybe adapt something like that, and give sweeping magical abilities from those feats. Perhaps one feat group will give Illusion, Divination and Enchantment; another gives Abjuration, Necromancy and Transmutation; the third gives Conjuration and Evocation.</p><p></p><p>Just throwing out some ideas. Those are my 2 cents anyways.</p><p></p><p>-nameless</p></blockquote><p></p>
[QUOTE="nameless, post: 500789, member: 1543"] I've put a little thought into this, for my own ideas in a low magic world. If you're already revamping the classes, why not revamp the spellcasting progression? If the prestige class is suitably high level, just give a new spell level at each class level. 0-9 is almost begging for a 10 level prestige class *grin*. If the class begins at level 8, then the spellcaster can still never cast a spell before a wizard can cast the same. And besides, wizards are rare in a low-magic world, but they're powerful. IC, it may be very difficult to actually become a wizard, but the payoff would be tremendous. OOC, a normal progression after 10 levels of non-spellcasting would hobble a spellcaster. I also like the "sleeper" feat progessions in WoT. Maybe adapt something like that, and give sweeping magical abilities from those feats. Perhaps one feat group will give Illusion, Divination and Enchantment; another gives Abjuration, Necromancy and Transmutation; the third gives Conjuration and Evocation. Just throwing out some ideas. Those are my 2 cents anyways. -nameless [/QUOTE]
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Homebrew classes - some advice please!
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