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General Tabletop Discussion
*Dungeons & Dragons
homebrew Cleric Changes discussion
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<blockquote data-quote="Lanliss" data-source="post: 7087816" data-attributes="member: 6801219"><p>I am trying to work out a happy middle ground between Cleric and Warlock. I <em>am</em> mostly reskinning warlock, but also adjusting some things to better fit Cleric. For instance, the prepared spells looks like a somewhat important part of the cleric, so cutting them down to a limit on spells known may affect the class in ways I cannot account for. I like a lot of the Heirophant that Twosix linked above, but actually don't like how it is so similar to the warlock. If it makes any sense, I am still looking to keep them as two sides of the same coin, not make them both the Heads side of a quarter, and only have a different back.</p><p></p><p>I have mostly settled on what I have above. No extra layer of customization, since they can do that through their spell list much easier than a warlock, though I will have a couple of invocations that strike a similar note. For example, I can have one restricted to War Domain Clerics that allows them to summon a Flail that deals 1d8 Radiant+1d8 Fire damage on an attack, but does not allow them to just summon any weapon they feel like. Another big note is that their "Mystic Arcanum" Will be just like a normal spell slot for them, so they will be more flexible at high level as well. </p><p></p><p>Still working on a list of Gifts I have thought of, but that will be the meat of the customization, as it is with the Warlock (IMO).</p></blockquote><p></p>
[QUOTE="Lanliss, post: 7087816, member: 6801219"] I am trying to work out a happy middle ground between Cleric and Warlock. I [I]am[/I] mostly reskinning warlock, but also adjusting some things to better fit Cleric. For instance, the prepared spells looks like a somewhat important part of the cleric, so cutting them down to a limit on spells known may affect the class in ways I cannot account for. I like a lot of the Heirophant that Twosix linked above, but actually don't like how it is so similar to the warlock. If it makes any sense, I am still looking to keep them as two sides of the same coin, not make them both the Heads side of a quarter, and only have a different back. I have mostly settled on what I have above. No extra layer of customization, since they can do that through their spell list much easier than a warlock, though I will have a couple of invocations that strike a similar note. For example, I can have one restricted to War Domain Clerics that allows them to summon a Flail that deals 1d8 Radiant+1d8 Fire damage on an attack, but does not allow them to just summon any weapon they feel like. Another big note is that their "Mystic Arcanum" Will be just like a normal spell slot for them, so they will be more flexible at high level as well. Still working on a list of Gifts I have thought of, but that will be the meat of the customization, as it is with the Warlock (IMO). [/QUOTE]
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