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General Tabletop Discussion
*Dungeons & Dragons
homebrew Cleric Changes discussion
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<blockquote data-quote="cbwjm" data-source="post: 7090165" data-attributes="member: 6788732"><p>Sorry, I remember reading these in the email but then I forgot to respond when I got home.</p><p></p><p>I think these are quite interesting, I'm away from my PHB at the moment but I assume that the invocations affecting specific spells are based on the domain spells.</p><p></p><p>I'm not 100% sure about burning brilliance, it might be too powerful but then there are other spells which do the same so maybe not. At the very least I would consider a change in wording to allow the light priest to choose to make their light spells damaging so that they don't summon up a light source and burn their allies.</p><p></p><p>Trained in War fits the war domain perfectly. Are clerics going to have access to something like the warlock's 3rd level pact boons? If not, then perhaps another war invocation could be the one which allows them to gain Extra Attack.</p><p></p><p>The aura of life invocation might remove the need to spend hit dice during short rests since everyone can huddle around the life cleric. It definitely fits the domain though.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 7090165, member: 6788732"] Sorry, I remember reading these in the email but then I forgot to respond when I got home. I think these are quite interesting, I'm away from my PHB at the moment but I assume that the invocations affecting specific spells are based on the domain spells. I'm not 100% sure about burning brilliance, it might be too powerful but then there are other spells which do the same so maybe not. At the very least I would consider a change in wording to allow the light priest to choose to make their light spells damaging so that they don't summon up a light source and burn their allies. Trained in War fits the war domain perfectly. Are clerics going to have access to something like the warlock's 3rd level pact boons? If not, then perhaps another war invocation could be the one which allows them to gain Extra Attack. The aura of life invocation might remove the need to spend hit dice during short rests since everyone can huddle around the life cleric. It definitely fits the domain though. [/QUOTE]
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