Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
homebrew Cleric Changes discussion
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Lanliss" data-source="post: 7092448" data-attributes="member: 6801219"><p>I opened it in chrome, but it seems like items are getting pushed to a barely-existent third column on the Gifts page, so the last couple are cut off. Good work though, It makes it feel much more complete to see it all laid out.</p><p></p><p>Now my only issue with the class is Destroy undead. It bothers me greatly, considering how much of the class space it sucks up, how situational it is. it will matter exactly once per rest at lower level, and then only if you are fighting undead, and <em>then</em> only if you choose to Turn undead instead of one of your other Channel Divinities, and yet it has something like 5 levels that it shows up in, one of which (14th) it is the <em>only</em> ability the Cleric gets. Seems very sloppy to me, and I am thinking on how to change it, and what might possibly replace it. Any ideas are helpful, as I am coming up with nothing.</p><p></p><p>Also, how do you think pushing the 2nd level Domain feature to 3rd would work out? 3rd seems a bit early for a dead level, and is the level that most other classes actually show their niche, so it doesn't seem to bad to me. I don't think it will be an appreciable drop in power compared to the Base cleric, since this one already gets Gifts at 2nd.</p></blockquote><p></p>
[QUOTE="Lanliss, post: 7092448, member: 6801219"] I opened it in chrome, but it seems like items are getting pushed to a barely-existent third column on the Gifts page, so the last couple are cut off. Good work though, It makes it feel much more complete to see it all laid out. Now my only issue with the class is Destroy undead. It bothers me greatly, considering how much of the class space it sucks up, how situational it is. it will matter exactly once per rest at lower level, and then only if you are fighting undead, and [I]then[/I] only if you choose to Turn undead instead of one of your other Channel Divinities, and yet it has something like 5 levels that it shows up in, one of which (14th) it is the [I]only[/I] ability the Cleric gets. Seems very sloppy to me, and I am thinking on how to change it, and what might possibly replace it. Any ideas are helpful, as I am coming up with nothing. Also, how do you think pushing the 2nd level Domain feature to 3rd would work out? 3rd seems a bit early for a dead level, and is the level that most other classes actually show their niche, so it doesn't seem to bad to me. I don't think it will be an appreciable drop in power compared to the Base cleric, since this one already gets Gifts at 2nd. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
homebrew Cleric Changes discussion
Top