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(Homebrew D&D) Breaking New Ground
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<blockquote data-quote="Arknath" data-source="post: 765470" data-attributes="member: 2850"><p>Felkhourn fires an arrow at the wolf that appears near her and atop one of the catmen (D3). The shot is aimed well [critical hit] and the arrow punctures the wolf's skull with a loud crack; it falls lifeless on top of the catman it was attacking. Felkhourn chooses a new target, however and fires again. It strikes the wolf closest to her (D2) and gains its attention.</p><p></p><p>This wolf (D2) snarls at Felkhourn and leaps in her direction, maw snapping. Felkhourn, however, is agile enough to dodge out of the way and the attack misses. The wolf in which Ulysses attacked (D1) also decides to exact vengeance upon those who harmed it and pounces in his direction. The wolf's maw snaps down on Ulysses' leg and digs in deep, causing the wizard to cry out in pain. After a quick jerk if its powerful neck, Ulysses is on the ground in front of the large wolf. </p><p></p><p>The wolf that had stopped in mid charge (D6) out in the forest sniffs the area for a few moments and begins moving in a northwesterly direction, albeit slowly. Another wolf (D7) attacks the nearest catman (C6) and grabs onto his leg again. This time, however, he succeeds in pulling him to the ground. Two wolves (D8 and D9) attack the catman (C5) on the opposite side of Zykovian, but only one grabs hold and pulls him to the ground.</p><p></p><p>Another doubleteam is taking place on the opposite side of the field. They (D4 and D5) attack the catman that has been pulled to the ground (C1) and both succeed at biting him in his critical position. He cries out loudly as the two wolves tear into his flesh. </p><p></p><p>Zyrial draws his scimitar and scans the battlefield. He sees that the wolf on top of Ulysses is the largest of the group and leaps towards him slashing with his sword. However, Zyrial's sword is unable to penetrate the thick hide of the dire wolf.</p><p></p><p>Ulysses cries out in surprise as the wolf leader pulls him off his feet. The wizard reaches into a rust colored bag and pulls out a small figurine and tosses it behind the wolf. Seconds later, a boar appears behind the wolf leader and proceeds to tear into the wolf's hind quarters. </p><p></p><p>[Ellar sneaks away from the uninjured wolf and scales a mid-sized tree. He settles himself in and watches the mist, hoping that the wolf will come through unawares.</p><p></p><p>The catman that has been nearly torn to shreds (C1) retreats on his hands and feet in a crab-like manner, barely escaping the snapping jaws of the two wolves. His nearest kin (C2) jabs at the wolf near him and misses. The catman nearest to Zykovian (C6) steps back to protect his injured brother and stabs at the nearest wolf (D5) but cannot get through the tough hide. Another catman (C5) drops his spear and uses his claws to rip into the wolf in front of him (D8) and scores two hits. Alsavian jabs past his kin twice at the other wolf in front of him (D9) and strikes the wolf twice, drawing bright red lines from under his thick grey fur.</p><p></p><p>Both catmen that are on the ground (C3 and C4) stand and attack the largest wolf with their bare claws. </p><p></p><p>Zykovian dives into a sumersault, drawing attacks from both wolves at his side, which both miss, and he comes up behind a wolf (D9). He stabs at the wolf and strikes so hard, his rapier bends in the middle [max damage].</p><p></p><p>[ooc: Just a note to you guys, when performing actions in which would provoke AofO's I will not assume you try to avoid it. There are two exceptions to this rule: 1) When you want to move, it will be assumed that you try to avoid AofO's unless you use the phrase "by the shortest route possible". 2) If you have stated you will perform an action that would not have provoked an AofO when the round started, but does before your turn - Ulysses' case in this round - I will ask you if you would like to change your action or go about it defensively. One last thing, if you have spent ranks in Tumble and you move through threatened areas - like Zykovian did - assume I will use your Tumble skill to avoid AofO's.]</p></blockquote><p></p>
[QUOTE="Arknath, post: 765470, member: 2850"] Felkhourn fires an arrow at the wolf that appears near her and atop one of the catmen (D3). The shot is aimed well [critical hit] and the arrow punctures the wolf's skull with a loud crack; it falls lifeless on top of the catman it was attacking. Felkhourn chooses a new target, however and fires again. It strikes the wolf closest to her (D2) and gains its attention. This wolf (D2) snarls at Felkhourn and leaps in her direction, maw snapping. Felkhourn, however, is agile enough to dodge out of the way and the attack misses. The wolf in which Ulysses attacked (D1) also decides to exact vengeance upon those who harmed it and pounces in his direction. The wolf's maw snaps down on Ulysses' leg and digs in deep, causing the wizard to cry out in pain. After a quick jerk if its powerful neck, Ulysses is on the ground in front of the large wolf. The wolf that had stopped in mid charge (D6) out in the forest sniffs the area for a few moments and begins moving in a northwesterly direction, albeit slowly. Another wolf (D7) attacks the nearest catman (C6) and grabs onto his leg again. This time, however, he succeeds in pulling him to the ground. Two wolves (D8 and D9) attack the catman (C5) on the opposite side of Zykovian, but only one grabs hold and pulls him to the ground. Another doubleteam is taking place on the opposite side of the field. They (D4 and D5) attack the catman that has been pulled to the ground (C1) and both succeed at biting him in his critical position. He cries out loudly as the two wolves tear into his flesh. Zyrial draws his scimitar and scans the battlefield. He sees that the wolf on top of Ulysses is the largest of the group and leaps towards him slashing with his sword. However, Zyrial's sword is unable to penetrate the thick hide of the dire wolf. Ulysses cries out in surprise as the wolf leader pulls him off his feet. The wizard reaches into a rust colored bag and pulls out a small figurine and tosses it behind the wolf. Seconds later, a boar appears behind the wolf leader and proceeds to tear into the wolf's hind quarters. [Ellar sneaks away from the uninjured wolf and scales a mid-sized tree. He settles himself in and watches the mist, hoping that the wolf will come through unawares. The catman that has been nearly torn to shreds (C1) retreats on his hands and feet in a crab-like manner, barely escaping the snapping jaws of the two wolves. His nearest kin (C2) jabs at the wolf near him and misses. The catman nearest to Zykovian (C6) steps back to protect his injured brother and stabs at the nearest wolf (D5) but cannot get through the tough hide. Another catman (C5) drops his spear and uses his claws to rip into the wolf in front of him (D8) and scores two hits. Alsavian jabs past his kin twice at the other wolf in front of him (D9) and strikes the wolf twice, drawing bright red lines from under his thick grey fur. Both catmen that are on the ground (C3 and C4) stand and attack the largest wolf with their bare claws. Zykovian dives into a sumersault, drawing attacks from both wolves at his side, which both miss, and he comes up behind a wolf (D9). He stabs at the wolf and strikes so hard, his rapier bends in the middle [max damage]. [ooc: Just a note to you guys, when performing actions in which would provoke AofO's I will not assume you try to avoid it. There are two exceptions to this rule: 1) When you want to move, it will be assumed that you try to avoid AofO's unless you use the phrase "by the shortest route possible". 2) If you have stated you will perform an action that would not have provoked an AofO when the round started, but does before your turn - Ulysses' case in this round - I will ask you if you would like to change your action or go about it defensively. One last thing, if you have spent ranks in Tumble and you move through threatened areas - like Zykovian did - assume I will use your Tumble skill to avoid AofO's.] [/QUOTE]
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