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(Homebrew D&D) Breaking New Ground
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<blockquote data-quote="Arknath" data-source="post: 790970" data-attributes="member: 2850"><p>The next several days pass quickly without little incident. The forest creatures will become more numerous and the trees more sparse. Always moving in a north-westerly direction, you become a part of the "pack", so to speak. Three or four sunrises after the attack from the wolves, you are given your share of the chores to do when camp is made. The catmen share food and drink with you, both of which are bland for your tastes, but satiate your thirst and appetite. </p><p></p><p>Alsavian will speak to Ulysses mostly when he has his spell active. He speaks mostly of this forest and his tribe and how they are generally nomadic in nature. The men and women share equal roles in protecting and providing for the tribe and the cubs, but some travel off on their own to take on life outside of their own people. Very few of them take on the mantle of medicine man or healer and only a chosen few qualify. The chieftain earns his position by trial, and is generally the strongest of their kind.</p><p></p><p>He will also disclose that the dire wolves have ever been their enemies, desiring the entire forest to themselves. There are large skirmishes at times between his people and the wolves, but mostly violence between them remains small, like the encounter you took place in.</p><p></p><p>The catmen who receive Zykovian's aid are much in his debt. They excuse him from the chores due to the pain he takes on himself. He gains a few friends and they travel near him when the group moves as a whole. Their language is difficult to hear, but after realizing that he has a desire to learn it, they will eagerly try to teach him how to speak it.</p><p></p><p>Zyrial finds several interesting varieties of bird in this forest. One in particular takes his fancy as it lands near him during a rest one day. It is a strange breed of bird that he has never seen before, but the features of it resemble Arrow, but it is a much smaller bird. Through the use of his abilities and connection with such creatures, he is able to befriend it and gain its trust.</p><p></p><p>Ulysses is unable to detect any magic or poison in anything the catmen use or consume. The water is clear and refreshing, much better than the water back at home. The catpeople actually live more in-tune with the land about them than your people, which is saying a lot. Margo is happy and content eating the local insect population. Actually...she's putting on a bit of weight.</p><p></p><p>Ellar does notice that it is beginning to get more difficult to remain unseen. The trees are getting thin and he must stay behind further and further each day. Some days he resorts to tracking them because he is forced to lose sight of them.</p><p></p><p>[ooc: ok...end of week one inside the new world. You can add actions to one's you've already done or do nothing. Up to you]</p></blockquote><p></p>
[QUOTE="Arknath, post: 790970, member: 2850"] The next several days pass quickly without little incident. The forest creatures will become more numerous and the trees more sparse. Always moving in a north-westerly direction, you become a part of the "pack", so to speak. Three or four sunrises after the attack from the wolves, you are given your share of the chores to do when camp is made. The catmen share food and drink with you, both of which are bland for your tastes, but satiate your thirst and appetite. Alsavian will speak to Ulysses mostly when he has his spell active. He speaks mostly of this forest and his tribe and how they are generally nomadic in nature. The men and women share equal roles in protecting and providing for the tribe and the cubs, but some travel off on their own to take on life outside of their own people. Very few of them take on the mantle of medicine man or healer and only a chosen few qualify. The chieftain earns his position by trial, and is generally the strongest of their kind. He will also disclose that the dire wolves have ever been their enemies, desiring the entire forest to themselves. There are large skirmishes at times between his people and the wolves, but mostly violence between them remains small, like the encounter you took place in. The catmen who receive Zykovian's aid are much in his debt. They excuse him from the chores due to the pain he takes on himself. He gains a few friends and they travel near him when the group moves as a whole. Their language is difficult to hear, but after realizing that he has a desire to learn it, they will eagerly try to teach him how to speak it. Zyrial finds several interesting varieties of bird in this forest. One in particular takes his fancy as it lands near him during a rest one day. It is a strange breed of bird that he has never seen before, but the features of it resemble Arrow, but it is a much smaller bird. Through the use of his abilities and connection with such creatures, he is able to befriend it and gain its trust. Ulysses is unable to detect any magic or poison in anything the catmen use or consume. The water is clear and refreshing, much better than the water back at home. The catpeople actually live more in-tune with the land about them than your people, which is saying a lot. Margo is happy and content eating the local insect population. Actually...she's putting on a bit of weight. Ellar does notice that it is beginning to get more difficult to remain unseen. The trees are getting thin and he must stay behind further and further each day. Some days he resorts to tracking them because he is forced to lose sight of them. [ooc: ok...end of week one inside the new world. You can add actions to one's you've already done or do nothing. Up to you] [/QUOTE]
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