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Homebrew Eberron Brainstorm: The Hearts of the Progenitors
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<blockquote data-quote="Lyxen" data-source="post: 8439121" data-attributes="member: 7032025"><p>Very inventive as usual from you, and I like the storyline. I'm not enough of an Eberron specialist to spot contradiction with lore, but I would not worry about that if your players know as much of that lore as I do (I'm only a player in Eberron campaigns, I don't know much of the lore and I still enjoy the campaigns).</p><p></p><p>After that, I would not worry overmuch about all the possible endings, just let what the party do steer you, because it's impossible to forecast all the possibilities and they will probably surprise you in a good way along the path. I think you have enough clear ideas about what happens if a given heart is destroyed or restored, let your intuition guide you if something a bit unexpected happen.</p><p></p><p>In any case, it's a campaign that I definitely would like to play in.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8439121, member: 7032025"] Very inventive as usual from you, and I like the storyline. I'm not enough of an Eberron specialist to spot contradiction with lore, but I would not worry about that if your players know as much of that lore as I do (I'm only a player in Eberron campaigns, I don't know much of the lore and I still enjoy the campaigns). After that, I would not worry overmuch about all the possible endings, just let what the party do steer you, because it's impossible to forecast all the possibilities and they will probably surprise you in a good way along the path. I think you have enough clear ideas about what happens if a given heart is destroyed or restored, let your intuition guide you if something a bit unexpected happen. In any case, it's a campaign that I definitely would like to play in. [/QUOTE]
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Homebrew Eberron Brainstorm: The Hearts of the Progenitors
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