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<blockquote data-quote="Yaarel" data-source="post: 7315119" data-attributes="member: 58172"><p>When referring to alignment names, this axis works well:</p><p></p><p>Good - Neutral - Evil</p><p></p><p>But for this axis, I like:</p><p></p><p>Lawful - ‘True’ - Chaotic</p><p></p><p>This way, the alignments are: ‘True Good’, ‘True Neutral’, and ‘True Evil’, along with Lawful Neutral, ‘True Neutral’, and Chaotic Neutral.</p><p></p><p>Neutral is ethically neutral, neither fully Good, nor fully Evil, but is usually a person who is a mix of both.</p><p></p><p>But ‘True’ is true in the sense of balance, like the balance of Yang and Yin forming the Dao. The ideal of ‘True’ is to incorporate both Law and Chaos in an optimal way. Consider a solar system. The hot star is pure Chaos, while cold outer edge is pure Law. Life happens somewhere between the two extremes.</p><p></p><p></p><p></p><p>In Norse animism, animistic nature spirits are called Vettir (Vættir), literally ‘beings’. A nature spirit is the psychic presence of some cosmic feature. A recognizable pattern includes a kind of consciousness that can mentally interact, show up in dreams, and so on. All of nature is a community of interacting psychic relationships. Humans are also a kind of nature spirit, one among many, all as neighbors of each other.</p><p></p><p>The Iotnar (Jotnar) are Chaos spirits and the Esir (Æsir) are Law spirits. The Alfar, Dvergar, and Vanir, are somewhere in between these extremes. It even makes sense to characterize the Alfar as True Good, the Dvergar as True Evil, and the Vanir as True Neutral. The Undead (Náir) are whatever they were in life, albeit sometimes insane. The Humans (Menn) are any alignment.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7315119, member: 58172"] When referring to alignment names, this axis works well: Good - Neutral - Evil But for this axis, I like: Lawful - ‘True’ - Chaotic This way, the alignments are: ‘True Good’, ‘True Neutral’, and ‘True Evil’, along with Lawful Neutral, ‘True Neutral’, and Chaotic Neutral. Neutral is ethically neutral, neither fully Good, nor fully Evil, but is usually a person who is a mix of both. But ‘True’ is true in the sense of balance, like the balance of Yang and Yin forming the Dao. The ideal of ‘True’ is to incorporate both Law and Chaos in an optimal way. Consider a solar system. The hot star is pure Chaos, while cold outer edge is pure Law. Life happens somewhere between the two extremes. In Norse animism, animistic nature spirits are called Vettir (Vættir), literally ‘beings’. A nature spirit is the psychic presence of some cosmic feature. A recognizable pattern includes a kind of consciousness that can mentally interact, show up in dreams, and so on. All of nature is a community of interacting psychic relationships. Humans are also a kind of nature spirit, one among many, all as neighbors of each other. The Iotnar (Jotnar) are Chaos spirits and the Esir (Æsir) are Law spirits. The Alfar, Dvergar, and Vanir, are somewhere in between these extremes. It even makes sense to characterize the Alfar as True Good, the Dvergar as True Evil, and the Vanir as True Neutral. The Undead (Náir) are whatever they were in life, albeit sometimes insane. The Humans (Menn) are any alignment. [/QUOTE]
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