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*Dungeons & Dragons
Homebrew feat - whip master
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<blockquote data-quote="auburn2" data-source="post: 8171629" data-attributes="member: 6855259"><p>I don't get that, can you explain?</p><p></p><p>The reaction has to be taken with the enemy 10 feet away, you can't wait until he is 5' away to use it, so you can't typically get SA damage with the reaction. Rakish Audacity does not work unless the enemy is within 5 feet and to get an SA otherwise you would need an ally within 5 feet of the enemy or you would need to have advantage. To provide a 10' SA zone of death around the rogue you would need to surround the whip-wielding Rogue with 6 allies. Also Rogues would have to multiclass because they are not proficient with whips.</p><p></p><p>Now in a corridor or something you could position the rogue with 2 allies in front of him to provide a "zone of SA death" in one direction, but enemies would have three quarters cover because of the allies between the rogue and the target and the rogue would have a -5 to hit if you did that.</p><p></p><p>For a swashbuckler wielding a whip instead of a rapier would actually mean you could not get SA damage on a normal AOO (barring specific and rare circumstances) where you can get SA just about all the time with a rapier on an AOO currently.</p><p></p><p>Not saying you are wrong, I just do not understand the logic. If anything I think the feat increases reaction opportunities but wielding a whip at all reduces SA opportunities with reactions.</p></blockquote><p></p>
[QUOTE="auburn2, post: 8171629, member: 6855259"] I don't get that, can you explain? The reaction has to be taken with the enemy 10 feet away, you can't wait until he is 5' away to use it, so you can't typically get SA damage with the reaction. Rakish Audacity does not work unless the enemy is within 5 feet and to get an SA otherwise you would need an ally within 5 feet of the enemy or you would need to have advantage. To provide a 10' SA zone of death around the rogue you would need to surround the whip-wielding Rogue with 6 allies. Also Rogues would have to multiclass because they are not proficient with whips. Now in a corridor or something you could position the rogue with 2 allies in front of him to provide a "zone of SA death" in one direction, but enemies would have three quarters cover because of the allies between the rogue and the target and the rogue would have a -5 to hit if you did that. For a swashbuckler wielding a whip instead of a rapier would actually mean you could not get SA damage on a normal AOO (barring specific and rare circumstances) where you can get SA just about all the time with a rapier on an AOO currently. Not saying you are wrong, I just do not understand the logic. If anything I think the feat increases reaction opportunities but wielding a whip at all reduces SA opportunities with reactions. [/QUOTE]
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Homebrew feat - whip master
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