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<blockquote data-quote="Lu Wei Fong" data-source="post: 1450166" data-attributes="member: 15954"><p>How about this? The father, obviously pre-occupied with all the hordes of evil destroying everything he holds dear and other minor inconveniences <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> didn't pay attention to the gate he was casting. As a result, it opened up a random gate and the PCs were chucked onto one of the worlds dominated by the forces of eeeevil; dragons, demons, devils, lawyers, a mix, or anything else that tickles your DM bone <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p>So anywho, there is of course a resistance to their dominance, and that resistance comes from the underdark ironically enough, which is just where the PCs happened to land. The resistance consists of many races, especially those who escaped slavery and/or slaughter on the surface. These refugees have fallen in with the Deurgar, believe it or not. The Deurgar are not allied with the other evils of the world, who are seeking their destruction as well. They offer the refugees a home, knowledge of the underdark, and powerfull allies. The refugees offer the Deurgar added might in their stuggle to stay alive, especially in the fight against their hated enemies, the drow (who have of course allied with the greater evil forces). </p><p>Although the PCs were unfortunate enough to be thrown onto this world, they <em>were</em> fortunate enough to land in or near a Deurgar resistance city. The resistance is fairly powerful, and this is where those 14th levelwizards you mentioned would be found. However, the resistance is very severely out-numbered by all their enemies, and the fight is a desperate one. </p><p>This scenerio is a good way for the PCs to start their counter-attack, as pretty much anything they fight will already be in league with the greater enemy. Your campaign seems like a pretty grim dystopia (at least in the background) -which I think is really fun, by the way <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> - and this world would be a good way to incorperate that. Not only that, but it definately has the whole good vs. evil thing going, but at the same time leaves room for the really fun gray stuff. Maybe the PCs quest through the under-dark, trying to sway other inhabitants to their cause. Swallowing their pride and many principles they long held true, the characters have to apporach the illithids, rogue aboliths and other things in order to try and ally with them before they ally with the enemy. </p><p>Anywho, just an idea, do with it what you will. Hope it made sense and maybe even helped <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lu Wei Fong, post: 1450166, member: 15954"] How about this? The father, obviously pre-occupied with all the hordes of evil destroying everything he holds dear and other minor inconveniences :p didn't pay attention to the gate he was casting. As a result, it opened up a random gate and the PCs were chucked onto one of the worlds dominated by the forces of eeeevil; dragons, demons, devils, lawyers, a mix, or anything else that tickles your DM bone ;) So anywho, there is of course a resistance to their dominance, and that resistance comes from the underdark ironically enough, which is just where the PCs happened to land. The resistance consists of many races, especially those who escaped slavery and/or slaughter on the surface. These refugees have fallen in with the Deurgar, believe it or not. The Deurgar are not allied with the other evils of the world, who are seeking their destruction as well. They offer the refugees a home, knowledge of the underdark, and powerfull allies. The refugees offer the Deurgar added might in their stuggle to stay alive, especially in the fight against their hated enemies, the drow (who have of course allied with the greater evil forces). Although the PCs were unfortunate enough to be thrown onto this world, they [I]were[/I] fortunate enough to land in or near a Deurgar resistance city. The resistance is fairly powerful, and this is where those 14th levelwizards you mentioned would be found. However, the resistance is very severely out-numbered by all their enemies, and the fight is a desperate one. This scenerio is a good way for the PCs to start their counter-attack, as pretty much anything they fight will already be in league with the greater enemy. Your campaign seems like a pretty grim dystopia (at least in the background) -which I think is really fun, by the way :D - and this world would be a good way to incorperate that. Not only that, but it definately has the whole good vs. evil thing going, but at the same time leaves room for the really fun gray stuff. Maybe the PCs quest through the under-dark, trying to sway other inhabitants to their cause. Swallowing their pride and many principles they long held true, the characters have to apporach the illithids, rogue aboliths and other things in order to try and ally with them before they ally with the enemy. Anywho, just an idea, do with it what you will. Hope it made sense and maybe even helped :) [/QUOTE]
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