Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
[Homebrew] In a godless campaign what do you with clerics?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staffan" data-source="post: 7488462" data-attributes="member: 907"><p>I had an idea for a setting where clerics tapped into certain universal principles (which happened to co-incide with the various domains - funny how that worked out) and studied them in order to gain magic power. This study was on a more intuitive level than the intellectual study of a wizard (hence, Wisdom-based - it's more about connecting with and "grokking" the domain than learning facts).</p><p></p><p>This setting would also have had religions (with non-manifesting deities like in Eberron), but they would not be directly connected to the cleric class. Certainly, a priest of Melora (I was using the Dawn War pantheon) might be a cleric of Nature, but they could also be a ranger, a druid, or for that matter a fighter or wizard with a penchant for the natural world.</p><p></p><p>The point of this was to make the clerical toolkit available without necessarily including religions and churches in the same context. For example, in pre-Spellplague Forgotten Realms one of the leaders of the Zhentarim was Fzoul Chembryl, cleric of Bane. That meant that the Zhentarim were strongly tied to the church of Bane and, to some extend, Bane's direct edicts. My setting would allow a cleric in a high position without forcing a religion-based link - their leader could be a cleric of Trickery, but that just gives them an appropriate toolkit.</p></blockquote><p></p>
[QUOTE="Staffan, post: 7488462, member: 907"] I had an idea for a setting where clerics tapped into certain universal principles (which happened to co-incide with the various domains - funny how that worked out) and studied them in order to gain magic power. This study was on a more intuitive level than the intellectual study of a wizard (hence, Wisdom-based - it's more about connecting with and "grokking" the domain than learning facts). This setting would also have had religions (with non-manifesting deities like in Eberron), but they would not be directly connected to the cleric class. Certainly, a priest of Melora (I was using the Dawn War pantheon) might be a cleric of Nature, but they could also be a ranger, a druid, or for that matter a fighter or wizard with a penchant for the natural world. The point of this was to make the clerical toolkit available without necessarily including religions and churches in the same context. For example, in pre-Spellplague Forgotten Realms one of the leaders of the Zhentarim was Fzoul Chembryl, cleric of Bane. That meant that the Zhentarim were strongly tied to the church of Bane and, to some extend, Bane's direct edicts. My setting would allow a cleric in a high position without forcing a religion-based link - their leader could be a cleric of Trickery, but that just gives them an appropriate toolkit. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
[Homebrew] In a godless campaign what do you with clerics?
Top