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Homebrew Lineage: The Reforged (Magical Cyborgs), in need of review
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<blockquote data-quote="Levistus's_Leviathan" data-source="post: 8355162" data-attributes="member: 7023887"><p>It's been awhile since I made a homebrew thread on this site's forum, but I had an idea for a Lineage yesterday that I had to test out. My idea was inspired by Keith Baker's Mastermaker Subclass from Dread Metrol: Into the Mists, which is an artificer subclass that replaces body parts with metal to enhance their body. I thought that something like that would work well for a sort of "Half-Warforged" race, kind of similar to a <a href="https://www.dndbeyond.com/races/lineages#Reborn" target="_blank">Reborn</a>, that would work similarly to a mixture of the <a href="https://www.dndbeyond.com/races/simic-hybrid" target="_blank">Simic Hybrid</a> from <a href="https://www.dndbeyond.com/sources/ggtr" target="_blank">Guildmaster's Guide to Ravnica</a> and the <a href="https://www.dndbeyond.com/races/lineages" target="_blank">Gothic Lineages</a> from <a href="https://www.dndbeyond.com/sources/vrgtr" target="_blank">Van Richten's Guide to Ravenloft</a>. I also drew inspiration from many different parts of Science Fiction (Terminator, Robocop, Darth Vader, Ghost in the Shell, etc), <a href="https://www.dndbeyond.com/forums/dungeons-dragons-discussion/tips-tactics/94210-5e-throwdowns-backup-band-edition-1-the-gish-2?comment=2" target="_blank">this character build of mine</a>, and a few other sources, and I stole the name from a 3.5e Warforged Prestige Class; the Reforged. They are very different ideas, I just took a cool name that wasn't used in 5e (yet) that I thought fit the lineage and decided to use it. I present to you; the Reforged:</p><p></p><h3>Reforged</h3><p>Created through experimenting with the grafting of <a href="https://www.dndbeyond.com/magic-items/prosthetic-limb" target="_blank">prosthetic limbs</a>, <a href="https://www.dndbeyond.com/magic-items/ersatz-eye" target="_blank">ersatz eyes</a>, and other body-enhancing (typically magical) machines onto and into the bodies of humanoids, these unique and often off-putting mixtures of construct and natural flesh are called "Reforged". The "re" in their name refers to how an individual that becomes a Reforged is "recreated", and the "forged" denotes the metallic parts of their body. Simply, "Reforged" means "one that became whole again through metal". Similar to Warforged, Reforged are made of living and inanimate components, however, there are many differences between them, and a Warforged can become a Reforged as easily as any other race. (See the "Warforged vs. Reforged block below.)</p><p></p><p>Reforged can appear in many of the worlds in the D&D Multiverse; such as in <a href="https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/75376-tor-eal-lore-if-the-devils-won-the-blood-war-in" target="_blank">Tor-eal</a>, <a href="https://www.dndbeyond.com/sources/erftlw" target="_blank">Eberron</a>, <a href="https://www.dndbeyond.com/sources/vrgtr" target="_blank">Ravenloft</a>, <a href="https://www.dndbeyond.com/sources/ggtr" target="_blank">Ravnica</a>, <a href="https://www.dndbeyond.com/sources/egtw" target="_blank">Exandria</a>, <a href="https://spelljammer.fandom.com/wiki/Spelljammer_Wiki" target="_blank">Spelljammer</a>, <a href="https://www.dndbeyond.com/sources/scag/the-sword-coast-and-the-north#SouthernIsles" target="_blank">Lantan</a>, and similar settings where magic and technology are occasionally merged into the lives of those that dwell there. Each Reforged looks and functions differently from one another, no two members of this lineage is identical, as their body-replacing contraptions are always specified to the individual's wishes, needs, and circumstance. Due to their typically unpleasant appearances, the Reforged are often shunned from society, causing pocket-communities of Reforged to pop up in areas surrounding the homelands of individuals that are capable of creating Reforged.</p><p></p><p>What a Reforged appears like differs between individuals and from world-to-world due to different devices, materials, and other components necessary to fulfill one that transitions to a Reforged's needs. However, many that choose or are forced to make this transition do so due to lost body parts that they either felt were vital to their identity, or were necessary to ensure their survival and well-being after receiving grievous and would-be-fatal injuries. Typical Reforged often have mechanical appendages, magical eyeballs, metallic exoskeletons, and even occasionally artificial brains for the most extreme circumstances.</p><p></p><p>Reforged are most often created when a doctor feels that a heavily wounded patient won't survive or function as they would in the world without this extreme treatment. The process of turning one into a Reforged alters their individuality so severely that the metal and magical parts of a Reforged's physical form are recognized as being as natural as those that they were born with, altering both they physical form and their immortal soul. No magic short of a <a href="https://www.dndbeyond.com/spells/wish" target="_blank">Wish</a> or Divine Intervention will grow back the limbs and body parts that one lost before becoming a Reforged, and spells like <a href="https://www.dndbeyond.com/spells/regenerate" target="_blank">Regenerate</a> and <a href="https://www.dndbeyond.com/spells/resurrection" target="_blank">Resurrection</a> that restore missing body parts restore the metal body parts of a Reforged's body as well as any other lost body parts (excluding the ones that the artificial body parts are replacing).</p><p></p><h4>Lasting Effects</h4><p>Reforged are deeply and permanently affected by the process of becoming their new self, causing them to typically have one or two lasting effects from their very personal change. The transition into a Reforged almost always leaves them physically, emotionally, and mentally scarred, often causing them to struggle trusting in others, through the lasting trauma of the process of transitioning into a Reforged, as well as the unusual and unique quirks that can only be experienced by having a partially-synthetic body. The Lasting Effects table contains examples of ways that a Reforged may be set apart from non-Reforged.</p><p></p><h4>Lasting Effects</h4> <table style='width: 100%'><tr><th>d12</th><th>Quirk</th></tr><tr><td>1</td><td>Your missing body parts still haunt you with phantom pains that range from inconvenient to excruciating.</td></tr><tr><td>2</td><td>You're stoic, as your face is always unreadable due to your body's extreme change, altering how and when you feel emotions.</td></tr><tr><td>3</td><td>You are paranoid that you're going to lose more of your body, causing you to avoid unnecessary danger like your life depends on it, <em>because it might</em>.</td></tr><tr><td>4</td><td>You feel more attached to and comfortable with the parts of your body that are synthetic than with those that are natural, and consequently, are also more comfortable around other Reforged and constructs than around humanoids.</td></tr><tr><td>5</td><td>Either through the damage done to your body before becoming a Reforged or through the process of becoming one, you are incapable of having children.</td></tr><tr><td>6</td><td>You try your best to hide your metallic body parts with gloves, armor, and other articles of clothing, and are self-conscious in public due to this.</td></tr><tr><td>7</td><td>You embrace your new physical appearance and want to look your best while showing off your unique appearance. This causes you to regularly shine your metallic body parts, and may decorate them through painting, gilding, and similar means to embrace your distinct appearance.</td></tr><tr><td>8</td><td>You like making others feel the pain that has tormented you since <em>the operation</em>.</td></tr><tr><td>9</td><td>Despite the traumatic procedure that made you what you are today, you try to remain optimistic and live life to the fullest. After all, not everyone is given a second chance at life.</td></tr><tr><td>10</td><td>It was those closest to you that allowed you to be changed so horribly. You find it hard to trust others because of this.</td></tr><tr><td>11</td><td>All though it took you a long time to accept your transformation into a Reforged, you have come to terms with the change, and strive to assist other Reforged get the same peace of mind that you have.</td></tr><tr><td>12</td><td>You love being a Reforged! Sure, the operation hurt, but now you have awesome powers! You feel no shame from being a Reforged and go about your life more or less like you did before the operation, but <em>even happier</em>.</td></tr></table><h4>Reforged Origins</h4><p>Reforged originate when humanoid bodies are combined with magical implements of mechanical metal. Though they're most often the result of extreme medical treatment, Reforged can come from a variety of sources. The Reforged Origins table provides suggestions for how your character became reborn.</p><p></p><h4>Reforged Origins</h4> <table style='width: 100%'><tr><th>d12</th><th>Origins</th></tr><tr><td>1</td><td>You were created by a mad artificer that wanted to reanimate a corpse of someone close to them using their magical inventions. The artificer failed at reviving their loved one, but the mechanically-altered corpse still came to life. You were that corpse.</td></tr><tr><td>2</td><td>You were the result of a horrific accident involving the magical creation of life, such as the form that was produced when a human fell into a Creation Forge or the failed attempt of a mad mage's disastrous experiment of turning their physical form into an <a href="https://www.dndbeyond.com/monsters/iron-golem" target="_blank">iron golem</a>.</td></tr><tr><td>3</td><td>A constructed undead infected you with a foul disease that converted much of your body into metal. You recovered from the disease. However, your body never will.</td></tr><tr><td>4</td><td>A powerful transmuter tried to demonstrate their powers by turning someone's skin into near-invulnerable metal. The spell didn't exactly go the way they had hoped . . .</td></tr><tr><td>5</td><td>You awoke in an abandoned laboratory or hospital that was filled with complex schematics for clockwork organs and metallic limbs.</td></tr><tr><td>6</td><td>You were a <a href="https://www.dndbeyond.com/spells/simulacrum" target="_blank">simulacrum</a> that managed to become independent of their original master through powerful spells, rituals, and magic items. Your DM determines the identity of your master and who you were created as a simulacrum of.</td></tr><tr><td>7</td><td>A construct or powerful, metallic artifact initiated a symbiotic (or parasitic) relationship with you, transforming many parts of your body into metal to better support the relationship. The DM determines its personality traits, senses, and other aspects about it through the Sentient Magic Item section of the Dungeon Master's Guide.</td></tr><tr><td>8</td><td>A constructed being and a humanoid fell in love. Through extreme magic, they were capable of having a child. They were your parents.</td></tr><tr><td>9</td><td>You were diagnosed with an incurable disease and volunteered to undertake a risky and extreme procedure to save your own life. The procedure worked, but at what cost?</td></tr><tr><td>10</td><td>The last thing you remember before you woke up was <em>the accident</em>. When you finally awoke, a loved one explained what they had to do to pull you back from the brink of death.</td></tr><tr><td>11</td><td>Desiring to enhance yourself beyond your limits, you agreed to an experimental procedure that would improve your body and lifestyle greatly. The results were not what you expected.</td></tr><tr><td>12</td><td>You have always loved tinkering and figuring out how things work. Through your studies and self-experimentation, you were able to discover how to merge your body with metal. The feat of turning yourself into a Reforged was either the best thing that ever happened to you, or the worst.</td></tr></table><p></p><p>[HR][/HR]</p><p></p><p>I tried to keep it mostly in the same power-scope as the Simic Hybrid and Warforged, but it is a bit more powerful than the Simic Hybrid, and a bit weaker than the Warforged, but this does vary a bit depending on what Mechanical Modifications are chosen. It's also really customizable and none of the options stand out to me as "must haves" or clearly best options. If you want to replicate a Warforged in theme and mechanics, take the Natural Armor and Constructed Resilience modifications. If you want to be a Halfling that can shoot lasers out of their eyes and has a <a href="https://www.dndbeyond.com/magic-items/docent" target="_blank">docent</a> replacing their brain that makes them resistant to mental effects, you can with this race. Same applies to an unrelenting juggernaut-cyborg that doesn't need to breathe and can punch objects into oblivion (perfect for<a href="https://spelljammer.fandom.com/wiki/Spelljammer_Wiki" target="_blank"> Spelljammer!</a>), and many different character types (we haven't even touched on classes).</p><p></p><p>Okay, thanks for reading. I would appreciate thoughts on the theme and balance of the race. Once I get enough feedback, I'll see what things I can tweak and test out if I have it properly working on D&D Beyond's Homebrew creator so that I can publish it there.</p><p></p><p>Any thoughts/advice?</p></blockquote><p></p>
[QUOTE="Levistus's_Leviathan, post: 8355162, member: 7023887"] It's been awhile since I made a homebrew thread on this site's forum, but I had an idea for a Lineage yesterday that I had to test out. My idea was inspired by Keith Baker's Mastermaker Subclass from Dread Metrol: Into the Mists, which is an artificer subclass that replaces body parts with metal to enhance their body. I thought that something like that would work well for a sort of "Half-Warforged" race, kind of similar to a [URL='https://www.dndbeyond.com/races/lineages#Reborn']Reborn[/URL], that would work similarly to a mixture of the [URL='https://www.dndbeyond.com/races/simic-hybrid']Simic Hybrid[/URL] from [URL='https://www.dndbeyond.com/sources/ggtr']Guildmaster's Guide to Ravnica[/URL] and the [URL='https://www.dndbeyond.com/races/lineages']Gothic Lineages[/URL] from [URL='https://www.dndbeyond.com/sources/vrgtr']Van Richten's Guide to Ravenloft[/URL]. I also drew inspiration from many different parts of Science Fiction (Terminator, Robocop, Darth Vader, Ghost in the Shell, etc), [URL='https://www.dndbeyond.com/forums/dungeons-dragons-discussion/tips-tactics/94210-5e-throwdowns-backup-band-edition-1-the-gish-2?comment=2']this character build of mine[/URL], and a few other sources, and I stole the name from a 3.5e Warforged Prestige Class; the Reforged. They are very different ideas, I just took a cool name that wasn't used in 5e (yet) that I thought fit the lineage and decided to use it. I present to you; the Reforged: [HEADING=2]Reforged[/HEADING] Created through experimenting with the grafting of [URL='https://www.dndbeyond.com/magic-items/prosthetic-limb']prosthetic limbs[/URL], [URL='https://www.dndbeyond.com/magic-items/ersatz-eye']ersatz eyes[/URL], and other body-enhancing (typically magical) machines onto and into the bodies of humanoids, these unique and often off-putting mixtures of construct and natural flesh are called "Reforged". The "re" in their name refers to how an individual that becomes a Reforged is "recreated", and the "forged" denotes the metallic parts of their body. Simply, "Reforged" means "one that became whole again through metal". Similar to Warforged, Reforged are made of living and inanimate components, however, there are many differences between them, and a Warforged can become a Reforged as easily as any other race. (See the "Warforged vs. Reforged block below.) Reforged can appear in many of the worlds in the D&D Multiverse; such as in [URL='https://www.dndbeyond.com/forums/d-d-beyond-general/story-lore/75376-tor-eal-lore-if-the-devils-won-the-blood-war-in']Tor-eal[/URL], [URL='https://www.dndbeyond.com/sources/erftlw']Eberron[/URL], [URL='https://www.dndbeyond.com/sources/vrgtr']Ravenloft[/URL], [URL='https://www.dndbeyond.com/sources/ggtr']Ravnica[/URL], [URL='https://www.dndbeyond.com/sources/egtw']Exandria[/URL], [URL='https://spelljammer.fandom.com/wiki/Spelljammer_Wiki']Spelljammer[/URL], [URL='https://www.dndbeyond.com/sources/scag/the-sword-coast-and-the-north#SouthernIsles']Lantan[/URL], and similar settings where magic and technology are occasionally merged into the lives of those that dwell there. Each Reforged looks and functions differently from one another, no two members of this lineage is identical, as their body-replacing contraptions are always specified to the individual's wishes, needs, and circumstance. Due to their typically unpleasant appearances, the Reforged are often shunned from society, causing pocket-communities of Reforged to pop up in areas surrounding the homelands of individuals that are capable of creating Reforged. What a Reforged appears like differs between individuals and from world-to-world due to different devices, materials, and other components necessary to fulfill one that transitions to a Reforged's needs. However, many that choose or are forced to make this transition do so due to lost body parts that they either felt were vital to their identity, or were necessary to ensure their survival and well-being after receiving grievous and would-be-fatal injuries. Typical Reforged often have mechanical appendages, magical eyeballs, metallic exoskeletons, and even occasionally artificial brains for the most extreme circumstances. Reforged are most often created when a doctor feels that a heavily wounded patient won't survive or function as they would in the world without this extreme treatment. The process of turning one into a Reforged alters their individuality so severely that the metal and magical parts of a Reforged's physical form are recognized as being as natural as those that they were born with, altering both they physical form and their immortal soul. No magic short of a [URL='https://www.dndbeyond.com/spells/wish']Wish[/URL] or Divine Intervention will grow back the limbs and body parts that one lost before becoming a Reforged, and spells like [URL='https://www.dndbeyond.com/spells/regenerate']Regenerate[/URL] and [URL='https://www.dndbeyond.com/spells/resurrection']Resurrection[/URL] that restore missing body parts restore the metal body parts of a Reforged's body as well as any other lost body parts (excluding the ones that the artificial body parts are replacing). [HEADING=3]Lasting Effects[/HEADING] Reforged are deeply and permanently affected by the process of becoming their new self, causing them to typically have one or two lasting effects from their very personal change. The transition into a Reforged almost always leaves them physically, emotionally, and mentally scarred, often causing them to struggle trusting in others, through the lasting trauma of the process of transitioning into a Reforged, as well as the unusual and unique quirks that can only be experienced by having a partially-synthetic body. The Lasting Effects table contains examples of ways that a Reforged may be set apart from non-Reforged. [HEADING=3]Lasting Effects[/HEADING] [TABLE] [TR] [TH]d12[/TH] [TH]Quirk[/TH] [/TR] [TR] [TD]1[/TD] [TD]Your missing body parts still haunt you with phantom pains that range from inconvenient to excruciating.[/TD] [/TR] [TR] [TD]2[/TD] [TD]You're stoic, as your face is always unreadable due to your body's extreme change, altering how and when you feel emotions.[/TD] [/TR] [TR] [TD]3[/TD] [TD]You are paranoid that you're going to lose more of your body, causing you to avoid unnecessary danger like your life depends on it, [I]because it might[/I].[/TD] [/TR] [TR] [TD]4[/TD] [TD]You feel more attached to and comfortable with the parts of your body that are synthetic than with those that are natural, and consequently, are also more comfortable around other Reforged and constructs than around humanoids.[/TD] [/TR] [TR] [TD]5[/TD] [TD]Either through the damage done to your body before becoming a Reforged or through the process of becoming one, you are incapable of having children.[/TD] [/TR] [TR] [TD]6[/TD] [TD]You try your best to hide your metallic body parts with gloves, armor, and other articles of clothing, and are self-conscious in public due to this.[/TD] [/TR] [TR] [TD]7[/TD] [TD]You embrace your new physical appearance and want to look your best while showing off your unique appearance. This causes you to regularly shine your metallic body parts, and may decorate them through painting, gilding, and similar means to embrace your distinct appearance.[/TD] [/TR] [TR] [TD]8[/TD] [TD]You like making others feel the pain that has tormented you since [I]the operation[/I].[/TD] [/TR] [TR] [TD]9[/TD] [TD]Despite the traumatic procedure that made you what you are today, you try to remain optimistic and live life to the fullest. After all, not everyone is given a second chance at life.[/TD] [/TR] [TR] [TD]10[/TD] [TD]It was those closest to you that allowed you to be changed so horribly. You find it hard to trust others because of this.[/TD] [/TR] [TR] [TD]11[/TD] [TD]All though it took you a long time to accept your transformation into a Reforged, you have come to terms with the change, and strive to assist other Reforged get the same peace of mind that you have.[/TD] [/TR] [TR] [TD]12[/TD] [TD]You love being a Reforged! Sure, the operation hurt, but now you have awesome powers! You feel no shame from being a Reforged and go about your life more or less like you did before the operation, but [I]even happier[/I].[/TD] [/TR] [/TABLE] [HEADING=3]Reforged Origins[/HEADING] Reforged originate when humanoid bodies are combined with magical implements of mechanical metal. Though they're most often the result of extreme medical treatment, Reforged can come from a variety of sources. The Reforged Origins table provides suggestions for how your character became reborn. [HEADING=3]Reforged Origins[/HEADING] [TABLE] [TR] [TH]d12[/TH] [TH]Origins[/TH] [/TR] [TR] [TD]1[/TD] [TD]You were created by a mad artificer that wanted to reanimate a corpse of someone close to them using their magical inventions. The artificer failed at reviving their loved one, but the mechanically-altered corpse still came to life. You were that corpse.[/TD] [/TR] [TR] [TD]2[/TD] [TD]You were the result of a horrific accident involving the magical creation of life, such as the form that was produced when a human fell into a Creation Forge or the failed attempt of a mad mage's disastrous experiment of turning their physical form into an [URL='https://www.dndbeyond.com/monsters/iron-golem']iron golem[/URL].[/TD] [/TR] [TR] [TD]3[/TD] [TD]A constructed undead infected you with a foul disease that converted much of your body into metal. You recovered from the disease. However, your body never will.[/TD] [/TR] [TR] [TD]4[/TD] [TD]A powerful transmuter tried to demonstrate their powers by turning someone's skin into near-invulnerable metal. The spell didn't exactly go the way they had hoped . . .[/TD] [/TR] [TR] [TD]5[/TD] [TD]You awoke in an abandoned laboratory or hospital that was filled with complex schematics for clockwork organs and metallic limbs.[/TD] [/TR] [TR] [TD]6[/TD] [TD]You were a [URL='https://www.dndbeyond.com/spells/simulacrum']simulacrum[/URL] that managed to become independent of their original master through powerful spells, rituals, and magic items. Your DM determines the identity of your master and who you were created as a simulacrum of.[/TD] [/TR] [TR] [TD]7[/TD] [TD]A construct or powerful, metallic artifact initiated a symbiotic (or parasitic) relationship with you, transforming many parts of your body into metal to better support the relationship. The DM determines its personality traits, senses, and other aspects about it through the Sentient Magic Item section of the Dungeon Master's Guide.[/TD] [/TR] [TR] [TD]8[/TD] [TD]A constructed being and a humanoid fell in love. Through extreme magic, they were capable of having a child. They were your parents.[/TD] [/TR] [TR] [TD]9[/TD] [TD]You were diagnosed with an incurable disease and volunteered to undertake a risky and extreme procedure to save your own life. The procedure worked, but at what cost?[/TD] [/TR] [TR] [TD]10[/TD] [TD]The last thing you remember before you woke up was [I]the accident[/I]. When you finally awoke, a loved one explained what they had to do to pull you back from the brink of death.[/TD] [/TR] [TR] [TD]11[/TD] [TD]Desiring to enhance yourself beyond your limits, you agreed to an experimental procedure that would improve your body and lifestyle greatly. The results were not what you expected.[/TD] [/TR] [TR] [TD]12[/TD] [TD]You have always loved tinkering and figuring out how things work. Through your studies and self-experimentation, you were able to discover how to merge your body with metal. The feat of turning yourself into a Reforged was either the best thing that ever happened to you, or the worst.[/TD] [/TR] [/TABLE] [HR][/HR] I tried to keep it mostly in the same power-scope as the Simic Hybrid and Warforged, but it is a bit more powerful than the Simic Hybrid, and a bit weaker than the Warforged, but this does vary a bit depending on what Mechanical Modifications are chosen. It's also really customizable and none of the options stand out to me as "must haves" or clearly best options. If you want to replicate a Warforged in theme and mechanics, take the Natural Armor and Constructed Resilience modifications. If you want to be a Halfling that can shoot lasers out of their eyes and has a [URL='https://www.dndbeyond.com/magic-items/docent']docent[/URL] replacing their brain that makes them resistant to mental effects, you can with this race. Same applies to an unrelenting juggernaut-cyborg that doesn't need to breathe and can punch objects into oblivion (perfect for[URL='https://spelljammer.fandom.com/wiki/Spelljammer_Wiki'] Spelljammer![/URL]), and many different character types (we haven't even touched on classes). Okay, thanks for reading. I would appreciate thoughts on the theme and balance of the race. Once I get enough feedback, I'll see what things I can tweak and test out if I have it properly working on D&D Beyond's Homebrew creator so that I can publish it there. Any thoughts/advice? [/QUOTE]
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Homebrew Lineage: The Reforged (Magical Cyborgs), in need of review
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