Menu
Home
Post new thread
What's new
Latest activity
Authors
Community
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Wiki
Pages
Latest activity
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Biggest TTRPG Kickstarter Creators
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Chat/Discord
Podcast
Log in
Register
What's new
Search
Search
Search titles only
By:
Post new thread
Create wiki page
Community supporters
All threads
Latest threads
Hot threads
New posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Menu
Log in
Register
Install the app
Install
log in
or
register
to remove this ad
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew modification of Sharpshooter: reasonably within line?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Al2O3" data-source="post: 7999964" data-attributes="member: 6802284"><p>Background: Today a one-shot turned into the start of a campaign. My character is a kensei monk with sling as the ranged kensei weapon. Since 30 ft is a rather short range I want to ignore the long range penalty, and dealing with partial cover just slows down play. However, the whole extra damage part of Sharpshooter did not interest me, especially compared to +1 Dex mod.</p><p></p><p>Changes to the feat: remove the -5 to hit/+10 to damage part. Instead give increase the dexterity score by 1, to a maximum of 20.</p><p></p><p>Question: Is this new feat way over- or underpowered compared to plain ability score increase or other feats? Basically, have I forgotten something important when designing the change?</p></blockquote><p></p>
[QUOTE="Al2O3, post: 7999964, member: 6802284"] Background: Today a one-shot turned into the start of a campaign. My character is a kensei monk with sling as the ranged kensei weapon. Since 30 ft is a rather short range I want to ignore the long range penalty, and dealing with partial cover just slows down play. However, the whole extra damage part of Sharpshooter did not interest me, especially compared to +1 Dex mod. Changes to the feat: remove the -5 to hit/+10 to damage part. Instead give increase the dexterity score by 1, to a maximum of 20. Question: Is this new feat way over- or underpowered compared to plain ability score increase or other feats? Basically, have I forgotten something important when designing the change? [/QUOTE]
Insert quotes…
Verification
Post reply
Home
Community
General Tabletop Discussion
*Dungeons & Dragons
Homebrew modification of Sharpshooter: reasonably within line?
Top