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Homebrew monster. Looking for constructive critique
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<blockquote data-quote="Dwimmerlied" data-source="post: 6182307" data-attributes="member: 6706967"><p>Looking for some feedback, suggestions or thoughts on my Moon Demon (inspired by an old Fighting Fantasy)</p><p><u><strong>Moon Demon</strong></u></p><p><u></u><span style="color: black"><span style="font-family: 'Verdana'">Small Outsider (Chaotic, Extraplannar,Evil)</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>HD</strong> 7d8 (31hp)</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Speed</strong> 20ft. (4 squares); Fly 50ft (average)</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Init:</strong> +6</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>AC</strong> 17 (+1 size, +3 dex, +3 natural); touch 14; flat-footed 14</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>BAB</strong> +7; <strong>Grp</strong> -4</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Attack</strong> claw +11 melee (1d4 plus poison)</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Full-Attack</strong> 2 claws +11 melee (1d4 plus poison) and bite +8 melee (1d6plus 1d6 acid) </span></span><span style="color: black"><span style="font-family: 'Tahoma'"></span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span><strong><span style="color: black"><span style="font-family: 'Verdana'">Space</span></span></strong><span style="color: black"><span style="font-family: 'Verdana'"> 5ft.; <strong>Reach</strong> 5 ft.</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Special Attacks <strong>Poison, swarmfighting</strong></strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong><strong></strong>Special Qualities </strong><strong>damagereduction 5/cold iron or good, dark vision 60ft, fast healing 2, immunity topoison, resistance to fire 10<strong></strong></strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong><strong>Saves</strong></strong> Fort +5 Ref +8 Will +6</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Abilities</strong> Str 10, Dex 17, Con 10, Int 8, Wis 12, Cha 11</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Skills </strong><strong>Bluff 10, Diplomacy 6,Disguise 0 (+2 acting), Hide 17, Intimidate 6, Listen 11, Move Silently 13,Search 9, Spot 10<strong></strong></strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong><strong>Feats </strong>Improved Initiative, Weapon finesse, Multiattack</strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Environment </strong><strong>Infinite layers ofthe abyss</strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Organization</strong> Solitary, Wing (2-6), Swarm (7-20)</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Challenge Rating</strong> 3</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Treasure</strong> none</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Alignment Always Chaotic Evil</strong></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Advancement</strong> by TYPE 8hd (small) 9-10 (medium)</span></span><span style="color: black"><span style="font-family: 'Tahoma'"></span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span><strong><span style="color: black"><span style="font-family: 'Verdana'">Favored ClassSorcerer/Cleric</span></span></strong><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><strong>Level Adjustment</strong> +X</span></span><span style="color: black"><span style="font-family: 'Tahoma'"></span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span><span style="color: black"><span style="font-family: 'Verdana'">Larger cousins of the quasit, moon demons lack the natural cunning andspell-like abilities of the quasits, but are tougher and more aggressive. Moondemons like to hunt in packs or swarms. Larger Moon demons exist. They aresometimes lead by moon-demon sorcerers or sorcerer clerics.</span></span><span style="color: black"><span style="font-family: 'Tahoma'"></span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span><span style="color: black"><span style="font-family: 'Verdana'"><strong>Poison (Ex):</strong> fort save DC13. Init; 1d4 dex. Sec; 2d4 dex.<span style="font-family: 'Times New Roman'"> </span></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"><span style="font-family: 'Times New Roman'"></span><strong>Swarmfighting (Ex):</strong> Moon Demons can coordinate melee attacks against a single target and are adept at fighting side by side in close quarters. A Moon Demon can occupy the same 5-foot square in combat with any other Moon Demon at no penalty. When a Moon Demon engages a Medium or larger creature in melee, and at least one other Moon Demon threatens the target, it gains a +1 morale bonus on the attack roll. This bonus increases by +1 for each additional Moon Demon beyond the first that threatens the same target. The swarmfighting bonus can not exceed the Dexterity bonus of the Moon Demon making the attack. </span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'">Method: advanced the quasit (beyond the advancement limit), tweaked hisabilities a point or two either way (hes less intelligent and strong, butmaintained his dex despite the size increase), took his spell-likes (no more invisor polymorph) and gave his bite attack acid damage.</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'">He's a little tougher than a mephit at the same CR, but doesn't have a breathweapon. I felt CR4 would be too high.</span></span><span style="color: black"><span style="font-family: 'Tahoma'"> </span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span></p><p><span style="color: black"><span style="font-family: 'Tahoma'"></span></span><span style="color: black"><span style="font-family: 'Verdana'">Larger cousins of the quasit, moon demons lack the natural cunning and spell-like abilities of the quasits, but are tougher and more aggressive. Moon demons like to hunt in packs or swarms. Larger Moon demons exist. They are sometimes lead by moon-demon sorcerers or sorcerer clerics.</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'">Poison fort save DC13. Init; 1d4 dex. Sec; 2d4 dex.</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'">Method: advanced the quasit (beyond the advancement limit), tweaked his abilities a point or two either way (hes less intelligent and strong, but maintained his dex despite the size increase), took his spell-likes (no more invis or polymorph) and gave his bite attack acid damage.</span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'"></span></span></p><p><span style="color: black"><span style="font-family: 'Verdana'">He's a little tougher than a mephit at the same CR, but doesn't have a breath weapon. I felt CR4 would be too high.</span></span></p></blockquote><p></p>
[QUOTE="Dwimmerlied, post: 6182307, member: 6706967"] Looking for some feedback, suggestions or thoughts on my Moon Demon (inspired by an old Fighting Fantasy) [U][B]Moon Demon[/B] [/U][COLOR=black][FONT=Verdana]Small Outsider (Chaotic, Extraplannar,Evil) [B]HD[/B] 7d8 (31hp) [B]Speed[/B] 20ft. (4 squares); Fly 50ft (average) [B]Init:[/B] +6 [B]AC[/B] 17 (+1 size, +3 dex, +3 natural); touch 14; flat-footed 14 [B]BAB[/B] +7; [B]Grp[/B] -4 [B]Attack[/B] claw +11 melee (1d4 plus poison) [B]Full-Attack[/B] 2 claws +11 melee (1d4 plus poison) and bite +8 melee (1d6plus 1d6 acid) [/FONT][/COLOR][COLOR=black][FONT=Tahoma] [/FONT][/COLOR][B][COLOR=black][FONT=Verdana]Space[/FONT][/COLOR][/B][COLOR=black][FONT=Verdana] 5ft.; [B]Reach[/B] 5 ft. [B]Special Attacks [B]Poison, swarmfighting [/B]Special Qualities [/B][B]damagereduction 5/cold iron or good, dark vision 60ft, fast healing 2, immunity topoison, resistance to fire 10[B] Saves[/B][/B] Fort +5 Ref +8 Will +6 [B]Abilities[/B] Str 10, Dex 17, Con 10, Int 8, Wis 12, Cha 11 [B]Skills [/B][B]Bluff 10, Diplomacy 6,Disguise 0 (+2 acting), Hide 17, Intimidate 6, Listen 11, Move Silently 13,Search 9, Spot 10[B] Feats [/B]Improved Initiative, Weapon finesse, Multiattack[/B] [B]Environment [/B][B]Infinite layers ofthe abyss[/B] [B]Organization[/B] Solitary, Wing (2-6), Swarm (7-20) [B]Challenge Rating[/B] 3 [B]Treasure[/B] none [B]Alignment Always Chaotic Evil[/B] [B]Advancement[/B] by TYPE 8hd (small) 9-10 (medium)[/FONT][/COLOR][COLOR=black][FONT=Tahoma] [/FONT][/COLOR][B][COLOR=black][FONT=Verdana]Favored ClassSorcerer/Cleric[/FONT][/COLOR][/B][COLOR=black][FONT=Verdana] [B]Level Adjustment[/B] +X[/FONT][/COLOR][COLOR=black][FONT=Tahoma] [/FONT][/COLOR][COLOR=black][FONT=Verdana]Larger cousins of the quasit, moon demons lack the natural cunning andspell-like abilities of the quasits, but are tougher and more aggressive. Moondemons like to hunt in packs or swarms. Larger Moon demons exist. They aresometimes lead by moon-demon sorcerers or sorcerer clerics.[/FONT][/COLOR][COLOR=black][FONT=Tahoma] [/FONT][/COLOR][COLOR=black][FONT=Verdana][B]Poison (Ex):[/B] fort save DC13. Init; 1d4 dex. Sec; 2d4 dex.[FONT=Times New Roman][SIZE=3][/SIZE][FONT=Calibri][SIZE=3][/SIZE][/FONT] [SIZE=3][/SIZE][/FONT][B]Swarmfighting (Ex):[/B] Moon Demons can coordinate melee attacks against a single target and are adept at fighting side by side in close quarters. A Moon Demon can occupy the same 5-foot square in combat with any other Moon Demon at no penalty. When a Moon Demon engages a Medium or larger creature in melee, and at least one other Moon Demon threatens the target, it gains a +1 morale bonus on the attack roll. This bonus increases by +1 for each additional Moon Demon beyond the first that threatens the same target. The swarmfighting bonus can not exceed the Dexterity bonus of the Moon Demon making the attack. Method: advanced the quasit (beyond the advancement limit), tweaked hisabilities a point or two either way (hes less intelligent and strong, butmaintained his dex despite the size increase), took his spell-likes (no more invisor polymorph) and gave his bite attack acid damage. He's a little tougher than a mephit at the same CR, but doesn't have a breathweapon. I felt CR4 would be too high.[/FONT][/COLOR][COLOR=black][FONT=Tahoma] [/FONT][/COLOR][COLOR=black][FONT=Verdana]Larger cousins of the quasit, moon demons lack the natural cunning and spell-like abilities of the quasits, but are tougher and more aggressive. Moon demons like to hunt in packs or swarms. Larger Moon demons exist. They are sometimes lead by moon-demon sorcerers or sorcerer clerics.[/FONT][/COLOR] [COLOR=black][FONT=Verdana]Poison fort save DC13. Init; 1d4 dex. Sec; 2d4 dex. Method: advanced the quasit (beyond the advancement limit), tweaked his abilities a point or two either way (hes less intelligent and strong, but maintained his dex despite the size increase), took his spell-likes (no more invis or polymorph) and gave his bite attack acid damage. He's a little tougher than a mephit at the same CR, but doesn't have a breath weapon. I felt CR4 would be too high.[/FONT][/COLOR] [/QUOTE]
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