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<blockquote data-quote="WhatGravitas" data-source="post: 4198728" data-attributes="member: 33132"><p>Some of my homebrew 4E monsters. Feedback wanted!</p><p></p><p>[sblock=Savage Troll]</p><p><strong>Savage Troll</strong></p><p><strong>Level 8 Brute</strong></p><p>XP 350</p><p>Large natural humanoid</p><p></p><p><strong>Initiative</strong> +4</p><p><strong>Senses</strong> Perception +3</p><p><strong>HP</strong> 113 <strong>Bloodied 56</strong> <em>see Limb loss</em></p><p><strong>AC</strong> 20; <strong>Fortitude</strong> 20, <strong>Reflex</strong> 14, <strong>Will</strong> 13</p><p><strong>Speed</strong> 6</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Claw (standard; at will)</strong></p><p>Reach 2; +13 vs. AC; 1d8+5 damage and prone.</p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Rend (standard; at will)</strong></p><p>Only when the savage troll has combat advantage; reach 2; +13 vs. AC; 2d8+10 damage and if 5 ongoing damage (save ends).</p><p><strong>Regenerate (minor; <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /> <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> )</strong></p><p>The troll is healed by 10 hp.</p><p><strong>Limb Loss</strong></p><p>When a savage troll is bloodied the first time in an encounter, he loses one arm and cannot use the rend attack for the rest of the encounter.</p><p><strong>Inhibited Regeneration</strong></p><p>If a savage troll takes acid or fire damage, it loses its regenerate ability (save ends).</p><p></p><p>Str 19 (+8) Dex 10 (+4) Wis 9 (+3)</p><p>Con 23 (+10) Int 6 (+2) Cha 6 (+2)</p><p></p><p><strong>Alignment</strong> Unaligned</p><p><strong>Languages</strong> Common</p><p><strong>Skills</strong> Endurance +14[/sblock]</p><p>[sblock=Shadow Troll]</p><p><strong>Shadow Troll</strong></p><p><strong>Level 8 Controller</strong></p><p>XP 350</p><p>Large natural humanoid</p><p></p><p><strong>Initiative</strong> +7</p><p><strong>Senses</strong> Perception +4</p><p><strong>HP</strong> 91 <strong>Bloodied</strong> 45</p><p><strong>AC</strong> 21; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 17, <strong>Will</strong> 15</p><p><strong>Speed</strong> 6</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Staff (standard; at will)</strong></p><p> Reach 2; +10 vs. AC; 1d6+5 damage)</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Draining Shadow (standard; at will) * necrotic</strong></p><p> Range 10; +12 vs. Fort; 1d6+5 necrotic damage and recharge regenerate.</p><p><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Freezing Shadows (standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ) * necrotic</strong></p><p> Burst 2 within 10 squares; +12 vs. Fort; 1d8+5 necrotic damage and immobilized (save ends).</p><p><strong>Regenerate (minor; <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /> <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> )</strong></p><p> The shadow troll is healed by 5 hp.</p><p><strong>Inhibited Regeneration</strong></p><p> If a shadow troll takes fire or radiant damage, it loses its regenerate ability (save ends)</p><p></p><p><strong>Alignment</strong> Evil</p><p><strong>Languages</strong> Common</p><p><strong>Skills</strong> Arcana +12, Stealth +9</p><p></p><p>Str 15 (+6) Dex 10 (+4) Wis 11 (+4)</p><p>Con 19 (+8) Int 16 (+7) Cha 13 (+5)[/sblock]</p><p></p><p>[sblock=Dream Entity Host]</p><p><strong>Prerequisites:</strong> Humanoid, Level 5, Charisma 13</p><p></p><p><strong>Dream Entity Host</strong></p><p><strong>Elite Controller</strong></p><p>XP Elite</p><p>Humanoid</p><p><strong>Senses</strong> Blindsight 5</p><p><strong>Defenses</strong> +2 AC, +4 Reflex, +4 Will</p><p><strong>Resist</strong> 5 psychic</p><p><strong>Saving Throws</strong> +2</p><p><strong>Action point</strong> 1</p><p><strong>Hit Points</strong> +8 per level + Con score</p><p><strong>POWERS</strong></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Mental Assault (minor, at-will) * psychic</strong></p><p>Ranged 5; Level +2 vs. Will; 1d6 + Charisma modifier psychic damage.</p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Projected Force (standard, recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /> <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" /> ) * force</strong></p><p>Ranged 5; Level +2 vs. Reflex; 2d6 + Charisma modifier force damage and push or pull 4.</p><p><strong>Retaliating Mind (immediate reaction, at-will) * psychic</strong></p><p>Whenever a charm or psychic attack is made against the dream entity host, it can use this power against the attacker; Level +2 vs. Will; 2d6 + Charisma modifier psychic damage and stunned (save ends).[/sblock]</p><p></p><p>Cheers, LT.</p></blockquote><p></p>
[QUOTE="WhatGravitas, post: 4198728, member: 33132"] Some of my homebrew 4E monsters. Feedback wanted! [sblock=Savage Troll] [b]Savage Troll Level 8 Brute[/b] XP 350 Large natural humanoid [b]Initiative[/b] +4 [b]Senses[/b] Perception +3 [b]HP[/b] 113 [b]Bloodied 56[/b] [i]see Limb loss[/i] [b]AC[/b] 20; [b]Fortitude[/b] 20, [b]Reflex[/b] 14, [b]Will[/b] 13 [b]Speed[/b] 6 :bmelee: [b]Claw (standard; at will)[/b] Reach 2; +13 vs. AC; 1d8+5 damage and prone. :melee: [b]Rend (standard; at will)[/b] Only when the savage troll has combat advantage; reach 2; +13 vs. AC; 2d8+10 damage and if 5 ongoing damage (save ends). [b]Regenerate (minor; :4: :5: :6: )[/b] The troll is healed by 10 hp. [b]Limb Loss[/b] When a savage troll is bloodied the first time in an encounter, he loses one arm and cannot use the rend attack for the rest of the encounter. [b]Inhibited Regeneration[/b] If a savage troll takes acid or fire damage, it loses its regenerate ability (save ends). Str 19 (+8) Dex 10 (+4) Wis 9 (+3) Con 23 (+10) Int 6 (+2) Cha 6 (+2) [b]Alignment[/b] Unaligned [b]Languages[/b] Common [b]Skills[/b] Endurance +14[/sblock] [sblock=Shadow Troll] [b]Shadow Troll Level 8 Controller[/b] XP 350 Large natural humanoid [b]Initiative[/b] +7 [b]Senses[/b] Perception +4 [b]HP[/b] 91 [b]Bloodied[/b] 45 [b]AC[/b] 21; [b]Fortitude[/b] 18, [b]Reflex[/b] 17, [b]Will[/b] 15 [b]Speed[/b] 6 :bmelee: [b]Staff (standard; at will)[/b] Reach 2; +10 vs. AC; 1d6+5 damage) :ranged: [b]Draining Shadow (standard; at will) * necrotic[/b] Range 10; +12 vs. Fort; 1d6+5 necrotic damage and recharge regenerate. :area: [b]Freezing Shadows (standard; recharge :5: :6: ) * necrotic[/b] Burst 2 within 10 squares; +12 vs. Fort; 1d8+5 necrotic damage and immobilized (save ends). [b]Regenerate (minor; :4: :5: :6: )[/b] The shadow troll is healed by 5 hp. [b]Inhibited Regeneration[/b] If a shadow troll takes fire or radiant damage, it loses its regenerate ability (save ends) [b]Alignment[/b] Evil [b]Languages[/b] Common [b]Skills[/b] Arcana +12, Stealth +9 Str 15 (+6) Dex 10 (+4) Wis 11 (+4) Con 19 (+8) Int 16 (+7) Cha 13 (+5)[/sblock] [sblock=Dream Entity Host] [b]Prerequisites:[/b] Humanoid, Level 5, Charisma 13 [b]Dream Entity Host Elite Controller[/b] XP Elite Humanoid [b]Senses[/b] Blindsight 5 [b]Defenses[/b] +2 AC, +4 Reflex, +4 Will [b]Resist[/b] 5 psychic [b]Saving Throws[/b] +2 [b]Action point[/b] 1 [b]Hit Points[/b] +8 per level + Con score [b]POWERS[/b] :ranged: [b]Mental Assault (minor, at-will) * psychic[/b] Ranged 5; Level +2 vs. Will; 1d6 + Charisma modifier psychic damage. :ranged: [b]Projected Force (standard, recharge :5: :6: ) * force[/b] Ranged 5; Level +2 vs. Reflex; 2d6 + Charisma modifier force damage and push or pull 4. [b]Retaliating Mind (immediate reaction, at-will) * psychic[/b] Whenever a charm or psychic attack is made against the dream entity host, it can use this power against the attacker; Level +2 vs. Will; 2d6 + Charisma modifier psychic damage and stunned (save ends).[/sblock] Cheers, LT. [/QUOTE]
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