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General Tabletop Discussion
*Dungeons & Dragons
Homebrew Poisons (pun intended)
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<blockquote data-quote="Vrecknidj" data-source="post: 1641429" data-attributes="member: 7301"><p>I don't buy very many 3rd party products, so I'm sure someone will tell me that this has already been done. But, I'm planning to create a table of poisons that have slightly different effects than the usual. The named damage types are as per the abilities and conditions SRD (though of course more such things could be dreamed up and rules could be written for them).</p><p></p><p>Here are some examples (I don't have any good names yet, sorry, maybe you can help with these).</p><p></p><p><strong>Vomitous Fluid</strong></p><p>This fluid is secreted by some monsters' (vermins'?) fangs and can cause those bitten to become very ill.</p><p>Type: Injury DC 11</p><p>Initial: Sickened 1 minute</p><p>Secondary: Nauseated 1 minute</p><p></p><p><strong>Paranoia Potion</strong></p><p>Though not a magical potion, per se, some alchemists have concocted this brew to sell to thieves.</p><p>Type: Ingestion DC 13</p><p>Initial: Shaken 1 minute</p><p>Secondary: Panicked 1 minute</p><p></p><p><strong>Paralysis Oil</strong></p><p>This oil is secreted by some snake-like magical beasts.</p><p>Type: Contact DC 15</p><p>Initial: 1d6 Dex + 1d6 Str</p><p>Secondary: Paralyzed 1 minute</p><p></p><p>So, is it worth my time to make up a few dozen of these? Anyone else want to join me?</p><p></p><p>Dave</p></blockquote><p></p>
[QUOTE="Vrecknidj, post: 1641429, member: 7301"] I don't buy very many 3rd party products, so I'm sure someone will tell me that this has already been done. But, I'm planning to create a table of poisons that have slightly different effects than the usual. The named damage types are as per the abilities and conditions SRD (though of course more such things could be dreamed up and rules could be written for them). Here are some examples (I don't have any good names yet, sorry, maybe you can help with these). [B]Vomitous Fluid[/B] This fluid is secreted by some monsters' (vermins'?) fangs and can cause those bitten to become very ill. Type: Injury DC 11 Initial: Sickened 1 minute Secondary: Nauseated 1 minute [B]Paranoia Potion[/B] Though not a magical potion, per se, some alchemists have concocted this brew to sell to thieves. Type: Ingestion DC 13 Initial: Shaken 1 minute Secondary: Panicked 1 minute [B]Paralysis Oil[/B] This oil is secreted by some snake-like magical beasts. Type: Contact DC 15 Initial: 1d6 Dex + 1d6 Str Secondary: Paralyzed 1 minute So, is it worth my time to make up a few dozen of these? Anyone else want to join me? Dave [/QUOTE]
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Homebrew Poisons (pun intended)
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