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General Tabletop Discussion
*Pathfinder & Starfinder
Homebrew Rule: Incapacitation, Bloodied, and "Powering Through"
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<blockquote data-quote="Justice and Rule" data-source="post: 9752062" data-attributes="member: 6778210"><p>Yeah, part of not doing it for PCs was to keep things heroic, the other was to avoid bunches of options around it because I was just writing it as quick as possible.</p><p></p><p>I do get the appeal of it and how it can work in the fiction, certainly: even a few levels higher, getting surrounded by a horde of pre-master ghouls can suddenly become dicey when they start hitting you and your HP crawls lower. And baking it into certain class features wouldn't be a bad idea, either.</p><p></p><p>You could probably apply the concept of "Powering Through" to certain non-incapacitation spells sometimes, too. Fury Barbarian? Oh, they can power through spells with the Mental Tag, incapacitation or no. Same with doing stuff with "Bloodied" and varying it up. You are bloodied? Oh, well, you cause more damage now, etc. I know there are Feats out there like that, but you get the drift.</p><p></p><p></p><p></p><p>Yeah, and it also stops you from leading with big incapacitation spells, too. Feels more appropriate that you wait until they are weaker, at which point they get what is basically a Legendary Save at the cost of damage. It also allows you to maybe make a few other spells Incapacitation (<em>COUGH</em><em>SLOW</em><em>COUGH</em>) while still allowing them to do something.</p><p></p><p>Also: I was going to leave the option to <em>Power Through</em> after the saving throw roll, so it doesn't get used on a passed save or something. I feel like that was implicit in the writing, but worth making it explicit here.</p></blockquote><p></p>
[QUOTE="Justice and Rule, post: 9752062, member: 6778210"] Yeah, part of not doing it for PCs was to keep things heroic, the other was to avoid bunches of options around it because I was just writing it as quick as possible. I do get the appeal of it and how it can work in the fiction, certainly: even a few levels higher, getting surrounded by a horde of pre-master ghouls can suddenly become dicey when they start hitting you and your HP crawls lower. And baking it into certain class features wouldn't be a bad idea, either. You could probably apply the concept of "Powering Through" to certain non-incapacitation spells sometimes, too. Fury Barbarian? Oh, they can power through spells with the Mental Tag, incapacitation or no. Same with doing stuff with "Bloodied" and varying it up. You are bloodied? Oh, well, you cause more damage now, etc. I know there are Feats out there like that, but you get the drift. Yeah, and it also stops you from leading with big incapacitation spells, too. Feels more appropriate that you wait until they are weaker, at which point they get what is basically a Legendary Save at the cost of damage. It also allows you to maybe make a few other spells Incapacitation ([I]COUGH[/I][I]SLOW[/I][I]COUGH[/I]) while still allowing them to do something. Also: I was going to leave the option to [I]Power Through[/I] after the saving throw roll, so it doesn't get used on a passed save or something. I feel like that was implicit in the writing, but worth making it explicit here. [/QUOTE]
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Homebrew Rule: Incapacitation, Bloodied, and "Powering Through"
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