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General Tabletop Discussion
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Homebrew rules for resting and recharge of abilities
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<blockquote data-quote="Blue" data-source="post: 8176206" data-attributes="member: 20564"><p>13th Age is a d20 from Jonathan Tweet and Rob Heinsoo that came out a bit before 5e but really shares a lot of the streamlined design philosophy. Basically, it has Encounter powers that come back as long as you can take any breather, and Full Heal-ups which happen after four encounters. Doesn't matter if they are in the morning and you do another four in the afternoon, or spread across a three week trek.</p><p></p><p>DMs can grant them sooner, and the players can take one earlier but they pay with the currentcy of a campaign loss. So maybe the enemy has reinforcements, or another person goes missing, or the murderer kills again - you get the idea.</p><p></p><p>Now, every encounter / every four encounters for short/long is about twice as common as 5e expects, but just do it every other and every 8. (Well, I'd do it every 4 or every 6 in Tier 1, then every 8 in Tier 2 and higher - 13th Age starts with more uses of powers but grows them MUCH slower than 5e casters.)</p></blockquote><p></p>
[QUOTE="Blue, post: 8176206, member: 20564"] 13th Age is a d20 from Jonathan Tweet and Rob Heinsoo that came out a bit before 5e but really shares a lot of the streamlined design philosophy. Basically, it has Encounter powers that come back as long as you can take any breather, and Full Heal-ups which happen after four encounters. Doesn't matter if they are in the morning and you do another four in the afternoon, or spread across a three week trek. DMs can grant them sooner, and the players can take one earlier but they pay with the currentcy of a campaign loss. So maybe the enemy has reinforcements, or another person goes missing, or the murderer kills again - you get the idea. Now, every encounter / every four encounters for short/long is about twice as common as 5e expects, but just do it every other and every 8. (Well, I'd do it every 4 or every 6 in Tier 1, then every 8 in Tier 2 and higher - 13th Age starts with more uses of powers but grows them MUCH slower than 5e casters.) [/QUOTE]
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