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<blockquote data-quote="Sir Elton" data-source="post: 3394293" data-attributes="member: 14486"><p>I believe I have a great reason. </p><p></p><p>It's to make it more acceptable for the general gamer. Considering that the setting is set 500 years B.C., I'm not sure if the World is ready for a set of modules based on the Book of Mormon. So elves, et. al. take the place of the Native Americans.</p><p></p><p>Publishing a module based on one of the stories of the Book of Mormon could get me accused of preaching, and I would be accused of violating the Community Standards. Even if I write an adventure based on one of the secular war stories in the book. So, I decide to wait on that possibility further.</p><p></p><p>i.e. "Prejudice - Covered Products can not depict existing real-world minorities, nationalities, social castes, religious groups, genders, lifestyle preferences, or people with disabilities as a group inferior to any other group. Current, real-world religions and religious groups and/or practices will not be portrayed in any way that promotes disrespect for these religions or their participants. A Covered Product can not endorse or promote any specific religion or religious practice."</p><p></p><p>Secondly, it's a fantasy. I can have giants, dwarves, elves, dark elves, halflings, gnomes, and monsters populating my version of North America. I thought of doing something along the same lines myself earilier as a Pseudo-Medieval fantasy [i.e. Greyhawk Rip-Off transported to North America), but I had the general feeling that it probably would be too plausible and too implausible for players to suspend their disbelief.</p></blockquote><p></p>
[QUOTE="Sir Elton, post: 3394293, member: 14486"] I believe I have a great reason. It's to make it more acceptable for the general gamer. Considering that the setting is set 500 years B.C., I'm not sure if the World is ready for a set of modules based on the Book of Mormon. So elves, et. al. take the place of the Native Americans. Publishing a module based on one of the stories of the Book of Mormon could get me accused of preaching, and I would be accused of violating the Community Standards. Even if I write an adventure based on one of the secular war stories in the book. So, I decide to wait on that possibility further. i.e. "Prejudice - Covered Products can not depict existing real-world minorities, nationalities, social castes, religious groups, genders, lifestyle preferences, or people with disabilities as a group inferior to any other group. Current, real-world religions and religious groups and/or practices will not be portrayed in any way that promotes disrespect for these religions or their participants. A Covered Product can not endorse or promote any specific religion or religious practice." Secondly, it's a fantasy. I can have giants, dwarves, elves, dark elves, halflings, gnomes, and monsters populating my version of North America. I thought of doing something along the same lines myself earilier as a Pseudo-Medieval fantasy [i.e. Greyhawk Rip-Off transported to North America), but I had the general feeling that it probably would be too plausible and too implausible for players to suspend their disbelief. [/QUOTE]
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